r300g: only pass complete texture state to hw setup function

No point passing things twice here, also allows more state
to be setup properly.
This commit is contained in:
Dave Airlie
2009-09-26 18:38:39 +10:00
parent ec9c02187e
commit 9bf85f6b95
+12 -15
View File
@@ -22,34 +22,32 @@
#include "r300_texture.h"
static void r300_setup_texture_state(struct r300_texture* tex,
unsigned width,
unsigned height,
unsigned levels)
static void r300_setup_texture_state(struct r300_texture* tex)
{
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) |
R300_TX_HEIGHT((height - 1) & 0x7ff) |
R300_TX_NUM_LEVELS(levels) |
state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) |
R300_TX_NUM_LEVELS(pt->last_level) |
R300_TX_PITCH_EN;
/* XXX */
state->format1 = r300_translate_texformat(tex->tex.format);
state->format1 = r300_translate_texformat(pt->format);
state->format2 = (r300_texture_get_stride(tex, 0) / tex->tex.block.size) - 1;
state->format2 = (r300_texture_get_stride(tex, 0) / pt->block.size) - 1;
/* Assume (somewhat foolishly) that oversized textures will
* not be permitted by the state tracker. */
if (width > 2048) {
if (pt->width[0] > 2048) {
state->format2 |= R500_TXWIDTH_BIT11;
}
if (height > 2048) {
if (pt->height[0] > 2048) {
state->format2 |= R500_TXHEIGHT_BIT11;
}
debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
width, height, levels);
pt->width[0], pt->height[0], pt->last_level);
}
/**
@@ -120,8 +118,7 @@ static struct pipe_texture*
r300_setup_miptree(tex);
r300_setup_texture_state(tex, template->width[0], template->height[0],
template->last_level);
r300_setup_texture_state(tex);
tex->buffer = screen->buffer_create(screen, 1024,
PIPE_BUFFER_USAGE_PIXEL,
@@ -204,7 +201,7 @@ static struct pipe_texture*
tex->stride_override = *stride;
/* XXX */
r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0], 0);
r300_setup_texture_state(tex);
pipe_buffer_reference(&tex->buffer, buffer);