broadcom/compiler: call nir_lower_64bit_phis
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25362>
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@@ -2146,6 +2146,8 @@ v3d_optimize_nir(struct v3d_compile *c, struct nir_shader *s)
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NIR_PASS(progress, s, nir_opt_dce);
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NIR_PASS(progress, s, nir_opt_dead_cf);
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NIR_PASS(progress, s, nir_opt_cse);
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/* before peephole_select as it can generate 64 bit bcsels */
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NIR_PASS(progress, s, nir_lower_64bit_phis);
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NIR_PASS(progress, s, nir_opt_peephole_select, 0, false, false);
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NIR_PASS(progress, s, nir_opt_peephole_select, 24, true, true);
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NIR_PASS(progress, s, nir_opt_algebraic);
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