panfrost: Add helpers to emit indirect dispatch jobs

Indirect dispatch is implemented using an extra compute job patching
the compute job header to apply the final num_workgroup values. Add
helpers to simplify emission of the such jobs.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10332>
This commit is contained in:
Boris Brezillon
2021-04-19 17:57:12 +02:00
committed by Marge Bot
parent 7d14a0cb99
commit 9b22cda364
5 changed files with 340 additions and 0 deletions
+2
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@@ -42,6 +42,8 @@ lib_FILES := \
lib/pan_device.h \
lib/pan_encoder.h \
lib/pan_format.c \
lib/pan_indirect_dispatch.c \
lib/pan_indirect_dispatch.h \
lib/pan_indirect_draw.c \
lib/pan_indirect_draw.h \
lib/pan_invocation.c \
+1
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@@ -29,6 +29,7 @@ libpanfrost_lib_files = files(
'pan_blitter.c',
'pan_cs.c',
'pan_format.c',
'pan_indirect_dispatch.c',
'pan_indirect_draw.c',
'pan_invocation.c',
'pan_sampler.c',
+7
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@@ -139,6 +139,12 @@ struct pan_indirect_draw_shaders {
struct panfrost_bo *varying_heap;
};
struct pan_indirect_dispatch {
struct panfrost_ubo_push push;
struct panfrost_bo *bin;
struct panfrost_bo *descs;
};
typedef uint32_t mali_pixel_format;
struct panfrost_format {
@@ -195,6 +201,7 @@ struct panfrost_device {
struct pan_blitter blitter;
struct pan_blend_shaders blend_shaders;
struct pan_indirect_draw_shaders indirect_draw_shaders;
struct pan_indirect_dispatch indirect_dispatch;
/* Tiler heap shared across all tiler jobs, allocated against the
* device since there's only a single tiler. Since this is invisible to
+282
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@@ -0,0 +1,282 @@
/*
* Copyright (C) 2021 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include <stdio.h>
#include "pan_bo.h"
#include "pan_shader.h"
#include "pan_scoreboard.h"
#include "pan_encoder.h"
#include "pan_indirect_dispatch.h"
#include "pan_pool.h"
#include "pan_util.h"
#include "panfrost-quirks.h"
#include "compiler/nir/nir_builder.h"
#include "util/u_memory.h"
#include "util/macros.h"
struct indirect_dispatch_inputs {
mali_ptr job;
mali_ptr indirect_dim;
mali_ptr num_wg_sysval[3];
};
static nir_ssa_def *
get_input_data(nir_builder *b, unsigned offset, unsigned size)
{
assert(!(offset & 0x3));
assert(size && !(size & 0x3));
return nir_load_ubo(b, 1, size,
nir_imm_int(b, 0),
nir_imm_int(b, offset),
.align_mul = 4,
.align_offset = 0,
.range_base = 0,
.range = ~0);
}
#define get_input_field(b, name) \
get_input_data(b, offsetof(struct indirect_dispatch_inputs, name), \
sizeof(((struct indirect_dispatch_inputs *)0)->name) * 8)
static mali_ptr
get_rsd(const struct panfrost_device *dev)
{
return dev->indirect_dispatch.descs->ptr.gpu;
}
static mali_ptr
get_tls(const struct panfrost_device *dev)
{
return dev->indirect_dispatch.descs->ptr.gpu +
MALI_RENDERER_STATE_LENGTH;
}
static mali_ptr
get_ubos(struct pan_pool *pool,
const struct indirect_dispatch_inputs *inputs)
{
struct panfrost_ptr inputs_buf =
panfrost_pool_alloc_aligned(pool, ALIGN_POT(sizeof(*inputs), 16), 16);
memcpy(inputs_buf.cpu, inputs, sizeof(*inputs));
/* The midgard compiler calls the uniform -> UBO lowering pass which
* increments UBOs index even if there's no uniform to move to UBO0.
*/
unsigned num_ubos = pan_is_bifrost(pool->dev) ? 1 : 2;
struct panfrost_ptr ubos_buf =
panfrost_pool_alloc_desc_array(pool, num_ubos, UNIFORM_BUFFER);
void *inputs_ubo = ubos_buf.cpu;
if (num_ubos > 1) {
memset(ubos_buf.cpu, 0, MALI_UNIFORM_BUFFER_LENGTH);
inputs_ubo += MALI_UNIFORM_BUFFER_LENGTH;
}
pan_pack(inputs_ubo, UNIFORM_BUFFER, cfg) {
cfg.entries = DIV_ROUND_UP(sizeof(*inputs), 16);
cfg.pointer = inputs_buf.gpu;
}
return ubos_buf.gpu;
}
static mali_ptr
get_push_uniforms(struct pan_pool *pool,
const struct indirect_dispatch_inputs *inputs)
{
const struct panfrost_device *dev = pool->dev;
struct panfrost_ptr push_consts_buf =
panfrost_pool_alloc_aligned(pool,
ALIGN(dev->indirect_dispatch.push.count * 4, 16),
16);
uint32_t *out = push_consts_buf.cpu;
uint8_t *in = (uint8_t *)inputs;
for (unsigned i = 0; i < dev->indirect_dispatch.push.count; ++i)
memcpy(out + i, in + dev->indirect_dispatch.push.words[i].offset, 4);
return push_consts_buf.gpu;
}
unsigned
pan_indirect_dispatch_emit(struct pan_pool *pool,
struct pan_scoreboard *scoreboard,
const struct pan_indirect_dispatch_info *dispatch_info)
{
struct panfrost_device *dev = pool->dev;
struct panfrost_ptr job =
panfrost_pool_alloc_desc(pool, COMPUTE_JOB);
void *invocation =
pan_section_ptr(job.cpu, COMPUTE_JOB, INVOCATION);
struct indirect_dispatch_inputs inputs = {
.job = dispatch_info->job,
.indirect_dim = dispatch_info->indirect_dim,
.num_wg_sysval = {
dispatch_info->num_wg_sysval[0],
dispatch_info->num_wg_sysval[1],
dispatch_info->num_wg_sysval[2],
},
};
panfrost_pack_work_groups_compute(invocation,
1, 1, 1, 1, 1, 1,
false);
pan_section_pack(job.cpu, COMPUTE_JOB, PARAMETERS, cfg) {
cfg.job_task_split = 2;
}
pan_section_pack(job.cpu, COMPUTE_JOB, DRAW, cfg) {
cfg.draw_descriptor_is_64b = true;
cfg.texture_descriptor_is_64b = !pan_is_bifrost(dev);
cfg.state = get_rsd(dev);
cfg.thread_storage = get_tls(pool->dev);
cfg.uniform_buffers = get_ubos(pool, &inputs);
cfg.push_uniforms = get_push_uniforms(pool, &inputs);
}
pan_section_pack(job.cpu, COMPUTE_JOB, DRAW_PADDING, cfg);
return panfrost_add_job(pool, scoreboard, MALI_JOB_TYPE_COMPUTE,
false, true, 0, 0, &job, false);
}
void
pan_indirect_dispatch_init(struct panfrost_device *dev)
{
nir_builder b =
nir_builder_init_simple_shader(MESA_SHADER_COMPUTE,
pan_shader_get_compiler_options(dev),
"%s", "indirect_dispatch");
nir_variable_create(b.shader, nir_var_mem_ubo,
glsl_uint_type(), "inputs");
b.shader->info.num_ubos++;
nir_ssa_def *zero = nir_imm_int(&b, 0);
nir_ssa_def *one = nir_imm_int(&b, 1);
nir_ssa_def *num_wg = nir_load_global(&b, get_input_field(&b, indirect_dim), 4, 3, 32);
nir_ssa_def *num_wg_x = nir_channel(&b, num_wg, 0);
nir_ssa_def *num_wg_y = nir_channel(&b, num_wg, 1);
nir_ssa_def *num_wg_z = nir_channel(&b, num_wg, 2);
nir_ssa_def *job_hdr_ptr = get_input_field(&b, job);
nir_ssa_def *num_wg_flat = nir_imul(&b, num_wg_x, nir_imul(&b, num_wg_y, num_wg_z));
nir_push_if(&b, nir_ieq(&b, num_wg_flat, zero));
nir_ssa_def *job_type_ptr = nir_iadd(&b, job_hdr_ptr, nir_imm_int64(&b, 4 * 4));
nir_ssa_def *w4 = nir_load_global(&b, job_type_ptr, 4, 1, 32);
w4 = nir_iand_imm(&b, w4, ~0xfe);
w4 = nir_ior(&b, w4, nir_imm_int(&b, MALI_JOB_TYPE_NULL << 1));
nir_store_global(&b, job_type_ptr, 4, w4, 1);
nir_push_else(&b, NULL);
nir_ssa_def *job_dim_ptr =
nir_iadd(&b, job_hdr_ptr,
nir_imm_int64(&b, pan_section_offset(COMPUTE_JOB, INVOCATION)));
num_wg_x = nir_isub(&b, num_wg_x, one);
num_wg_y = nir_isub(&b, num_wg_y, one);
num_wg_z = nir_isub(&b, num_wg_z, one);
nir_ssa_def *job_dim = nir_load_global(&b, job_dim_ptr, 8, 2, 32);
nir_ssa_def *dims = nir_channel(&b, job_dim, 0);
nir_ssa_def *split = nir_channel(&b, job_dim, 1);
nir_ssa_def *num_wg_x_split = nir_iand_imm(&b, nir_ushr_imm(&b, split, 10), 0x3f);
nir_ssa_def *num_wg_y_split =
nir_iadd(&b, num_wg_x_split,
nir_bcsel(&b,
nir_ieq(&b, num_wg_x, zero),
zero,
nir_iadd(&b, nir_ufind_msb(&b, num_wg_x), one)));
nir_ssa_def *num_wg_z_split =
nir_iadd(&b, num_wg_y_split,
nir_bcsel(&b,
nir_ieq(&b, num_wg_y, zero),
zero,
nir_iadd(&b, nir_ufind_msb(&b, num_wg_y), one)));
split = nir_ior(&b, split,
nir_ior(&b,
nir_ishl(&b, num_wg_y_split, nir_imm_int(&b, 16)),
nir_ishl(&b, num_wg_z_split, nir_imm_int(&b, 22))));
dims = nir_ior(&b, dims,
nir_ior(&b, nir_ishl(&b, num_wg_x, num_wg_x_split),
nir_ior(&b, nir_ishl(&b, num_wg_y, num_wg_y_split),
nir_ishl(&b, num_wg_z, num_wg_z_split))));
nir_store_global(&b, job_dim_ptr, 8, nir_vec2(&b, dims, split), 3);
nir_ssa_def *num_wg_x_ptr = get_input_field(&b, num_wg_sysval[0]);
nir_push_if(&b, nir_ine(&b, num_wg_x_ptr, nir_imm_int64(&b, 0)));
nir_store_global(&b, num_wg_x_ptr, 8, nir_channel(&b, num_wg, 0), 1);
nir_store_global(&b, get_input_field(&b, num_wg_sysval[1]), 8, nir_channel(&b, num_wg, 1), 1);
nir_store_global(&b, get_input_field(&b, num_wg_sysval[2]), 8, nir_channel(&b, num_wg, 2), 1);
nir_pop_if(&b, NULL);
nir_pop_if(&b, NULL);
struct panfrost_compile_inputs inputs = { .gpu_id = dev->gpu_id };
struct pan_shader_info shader_info;
struct util_dynarray binary;
util_dynarray_init(&binary, NULL);
pan_shader_compile(dev, b.shader, &inputs, &binary, &shader_info);
ralloc_free(b.shader);
assert(!shader_info.tls_size);
assert(!shader_info.wls_size);
assert(!shader_info.sysvals.sysval_count);
dev->indirect_dispatch.bin =
panfrost_bo_create(dev, binary.size, PAN_BO_EXECUTE);
memcpy(dev->indirect_dispatch.bin->ptr.cpu, binary.data, binary.size);
util_dynarray_fini(&binary);
dev->indirect_dispatch.push = shader_info.push;
dev->indirect_dispatch.descs =
panfrost_bo_create(dev,
MALI_RENDERER_STATE_LENGTH +
MALI_LOCAL_STORAGE_LENGTH,
0);
mali_ptr address = dev->indirect_dispatch.bin->ptr.gpu;
if (!pan_is_bifrost(dev))
address |= shader_info.midgard.first_tag;
void *rsd = dev->indirect_dispatch.descs->ptr.cpu;
pan_pack(rsd, RENDERER_STATE, cfg) {
pan_shader_prepare_rsd(dev, &shader_info, address, &cfg);
}
void *tsd = dev->indirect_dispatch.descs->ptr.cpu +
MALI_RENDERER_STATE_LENGTH;
pan_pack(tsd, LOCAL_STORAGE, ls) {
ls.wls_instances = MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM;
};
}
void
pan_indirect_dispatch_cleanup(struct panfrost_device *dev)
{
panfrost_bo_unreference(dev->indirect_dispatch.bin);
panfrost_bo_unreference(dev->indirect_dispatch.descs);
}
+48
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@@ -0,0 +1,48 @@
/*
* Copyright (C) 2021 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __PAN_INDIRECT_DISPATCH_SHADERS_H__
#define __PAN_INDIRECT_DISPATCH_SHADERS_H__
struct pan_device;
struct pan_scoreboard;
struct pan_pool;
struct pan_indirect_dispatch_info {
mali_ptr job;
mali_ptr indirect_dim;
mali_ptr num_wg_sysval[3];
};
unsigned
pan_indirect_dispatch_emit(struct pan_pool *pool,
struct pan_scoreboard *scoreboard,
const struct pan_indirect_dispatch_info *dispatch_info);
void
pan_indirect_dispatch_init(struct panfrost_device *dev);
void
pan_indirect_dispatch_cleanup(struct panfrost_device *dev);
#endif