move st_invalidate_state() prototype to st_context.h

This commit is contained in:
Brian
2007-11-05 16:34:47 -07:00
parent 91564eedcc
commit 9b0f71e37f
2 changed files with 2 additions and 2 deletions
+2
View File
@@ -180,6 +180,8 @@ struct st_framebuffer
extern void st_init_driver_functions(struct dd_function_table *functions);
void st_invalidate_state(GLcontext * ctx, GLuint new_state);
#define Y_0_TOP 1
-2
View File
@@ -70,8 +70,6 @@ void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read);
void st_invalidate_state(GLcontext * ctx, GLuint new_state);
void st_flush( struct st_context *st );
void st_notify_swapbuffers(struct st_framebuffer *stfb);