panfrost: Assert on indirect compute shaders
This case was overlooked. Much simpler than indirect graphics calls, can come as a follow on to the other indirect work. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8774>
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@@ -101,6 +101,9 @@ panfrost_launch_grid(struct pipe_context *pipe,
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struct panfrost_device *dev = pan_device(pipe->screen);
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struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
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/* TODO: Indirect compute dispatch */
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assert(!info->indirect);
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ctx->compute_grid = info;
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struct panfrost_ptr t =
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