mesa/st: check max output components for adding pointsize during precompile

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>
This commit is contained in:
Mike Blumenkrantz
2022-03-02 11:54:18 -05:00
committed by Marge Bot
parent 070a7b506d
commit 9ae0cdc453
+3 -1
View File
@@ -2021,7 +2021,9 @@ st_precompile_shader_variant(struct st_context *st,
if (prog->Target == GL_VERTEX_PROGRAM_ARB ||
prog->Target == GL_TESS_EVALUATION_PROGRAM_NV ||
prog->Target == GL_GEOMETRY_PROGRAM_NV) {
if (st->lower_point_size && !st->ctx->VertexProgram.PointSizeEnabled)
if (st->lower_point_size &&
!st->ctx->VertexProgram.PointSizeEnabled &&
st_can_add_pointsize_to_program(st, prog))
key.export_point_size = is_last_vertex_stage(st->ctx, prog) &&
(!prog->nir || !nir_find_variable_with_location(prog->nir, nir_var_shader_out, VARYING_SLOT_PSIZ));
}