st/mesa: replace duplicated create_color_map_texture() function with shared function
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@@ -84,26 +84,6 @@ make_state_key(struct gl_context *ctx, struct state_key *key)
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}
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static struct pipe_resource *
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create_color_map_texture(struct gl_context *ctx)
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{
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struct st_context *st = st_context(ctx);
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struct pipe_context *pipe = st->pipe;
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struct pipe_resource *pt;
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enum pipe_format format;
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const uint texSize = 256; /* simple, and usually perfect */
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/* find an RGBA texture format */
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format = st_choose_format(pipe->screen, GL_RGBA,
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PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
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/* create texture for color map/table */
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pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
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texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
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return pt;
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}
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/**
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* Update the pixelmap texture with the contents of the R/G/B/A pixel maps.
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*/
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@@ -219,7 +199,7 @@ get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key)
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/* create the colormap/texture now if not already done */
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if (!st->pixel_xfer.pixelmap_texture) {
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st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx);
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st->pixel_xfer.pixelmap_texture = st_create_color_map_texture(ctx);
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st->pixel_xfer.pixelmap_sampler_view =
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st_create_texture_sampler_view(st->pipe,
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st->pixel_xfer.pixelmap_texture);
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@@ -94,27 +94,6 @@ is_passthrough_program(const struct gl_fragment_program *prog)
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}
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/* XXX copied verbatim from st_atom_pixeltransfer.c */
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static struct pipe_resource *
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create_color_map_texture(struct gl_context *ctx)
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{
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struct st_context *st = st_context(ctx);
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struct pipe_context *pipe = st->pipe;
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struct pipe_resource *pt;
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enum pipe_format format;
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const uint texSize = 256; /* simple, and usually perfect */
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/* find an RGBA texture format */
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format = st_choose_format(pipe->screen, GL_RGBA,
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PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
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/* create texture for color map/table */
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pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
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texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
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return pt;
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}
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/**
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* Returns a fragment program which implements the current pixel transfer ops.
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*/
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@@ -142,7 +121,7 @@ get_glsl_pixel_transfer_program(struct st_context *st,
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if (pixelMaps) {
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/* create the colormap/texture now if not already done */
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if (!st->pixel_xfer.pixelmap_texture) {
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st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx);
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st->pixel_xfer.pixelmap_texture = st_create_color_map_texture(ctx);
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st->pixel_xfer.pixelmap_sampler_view =
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st_create_texture_sampler_view(st->pipe,
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st->pixel_xfer.pixelmap_texture);
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@@ -396,3 +396,23 @@ st_texture_image_copy(struct pipe_context *pipe,
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}
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}
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struct pipe_resource *
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st_create_color_map_texture(struct gl_context *ctx)
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{
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struct st_context *st = st_context(ctx);
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struct pipe_context *pipe = st->pipe;
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struct pipe_resource *pt;
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enum pipe_format format;
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const uint texSize = 256; /* simple, and usually perfect */
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/* find an RGBA texture format */
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format = st_choose_format(pipe->screen, GL_RGBA,
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PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
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/* create texture for color map/table */
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pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
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texSize, texSize, 1, 1, PIPE_BIND_SAMPLER_VIEW);
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return pt;
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}
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@@ -232,4 +232,8 @@ st_texture_image_copy(struct pipe_context *pipe,
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struct pipe_resource *src, GLuint srcLevel,
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GLuint face);
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extern struct pipe_resource *
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st_create_color_map_texture(struct gl_context *ctx);
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#endif
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