remove dead code
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@@ -98,18 +98,6 @@ run_vertex_program(struct draw_context *draw,
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assert(draw->vertex_shader->state->output_semantic_name[0]
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== TGSI_SEMANTIC_POSITION);
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#ifdef DEBUG_foo
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memset( machine, 0, sizeof( *machine ) );
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#endif
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#if 0
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/* init machine state */
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tgsi_exec_machine_init(machine,
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draw->vertex_shader->state->tokens,
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PIPE_MAX_SAMPLERS,
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NULL /*samplers*/ );
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#endif
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/* Consts does not require 16 byte alignment. */
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machine->Consts = (float (*)[4]) draw->mapped_constants;
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@@ -240,7 +228,7 @@ void draw_bind_vertex_shader(struct draw_context *draw,
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draw_flush(draw);
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draw->vertex_shader = (struct draw_vertex_shader*)(vcso);
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/* init machine state */
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/* specify the fragment program to interpret/execute */
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tgsi_exec_machine_init(&draw->machine,
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draw->vertex_shader->state->tokens,
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PIPE_MAX_SAMPLERS,
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