lima: rework lima_nir_duplicate_intrinsic

Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36308>
This commit is contained in:
Georg Lehmann
2025-07-23 10:30:11 +02:00
committed by Marge Bot
parent 5f48b4a053
commit 9a56484247
4 changed files with 43 additions and 148 deletions

View File

@@ -71,8 +71,8 @@ bool lima_nir_split_load_input(nir_shader *shader);
bool lima_nir_split_loads(nir_shader *shader);
void lima_nir_duplicate_load_consts(nir_shader *shader);
void lima_nir_duplicate_load_inputs(nir_shader *shader);
void lima_nir_duplicate_load_uniforms(nir_shader *shader);
bool lima_nir_duplicate_load_inputs(nir_shader *shader);
bool lima_nir_duplicate_load_uniforms(nir_shader *shader);
bool lima_nir_duplicate_modifiers(nir_shader *shader);
bool lima_nir_lower_txp(nir_shader *shader);

View File

@@ -94,3 +94,44 @@ lima_nir_duplicate_modifiers(nir_shader *shader)
return nir_shader_alu_pass(shader, duplicate_modifier_alu,
nir_metadata_control_flow, NULL);
}
static bool
duplicate_intrinsic(nir_builder *b, nir_intrinsic_instr *itr,
void *param)
{
nir_intrinsic_op op = (nir_intrinsic_op)(uintptr_t)param;
if (itr->intrinsic != op)
return false;
if (itr->instr.pass_flags)
return false;
return duplicate_def_at_use(b, &itr->def);
}
/* Duplicate load uniforms for every user.
* Helps by utilizing the load uniform instruction slots that would
* otherwise stay empty, and reduces register pressure. */
bool
lima_nir_duplicate_load_uniforms(nir_shader *shader)
{
nir_shader_clear_pass_flags(shader);
return nir_shader_intrinsics_pass(shader, duplicate_intrinsic,
nir_metadata_control_flow,
(void *)nir_intrinsic_load_uniform);
}
/* Duplicate load inputs for every user.
* Helps by utilizing the load input instruction slots that would
* otherwise stay empty, and reduces register pressure. */
bool
lima_nir_duplicate_load_inputs(nir_shader *shader)
{
nir_shader_clear_pass_flags(shader);
return nir_shader_intrinsics_pass(shader, duplicate_intrinsic,
nir_metadata_control_flow,
(void *)nir_intrinsic_load_input);
}

View File

@@ -1,145 +0,0 @@
/*
* Copyright (c) 2020 Lima Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "lima_ir.h"
static bool
lima_nir_duplicate_intrinsic(nir_builder *b, nir_intrinsic_instr *itr,
nir_intrinsic_op op)
{
nir_intrinsic_instr *last_dupl = NULL;
nir_instr *last_parent_instr = NULL;
nir_foreach_use_safe(use_src, &itr->def) {
nir_intrinsic_instr *dupl;
if (last_parent_instr != nir_src_parent_instr(use_src)) {
/* if ssa use, clone for the target block */
b->cursor = nir_before_instr(nir_src_parent_instr(use_src));
dupl = nir_intrinsic_instr_create(b->shader, op);
dupl->num_components = itr->num_components;
memcpy(dupl->const_index, itr->const_index, sizeof(itr->const_index));
dupl->src[0].ssa = itr->src[0].ssa;
nir_def_init(&dupl->instr, &dupl->def, dupl->num_components,
itr->def.bit_size);
dupl->instr.pass_flags = 1;
nir_builder_instr_insert(b, &dupl->instr);
}
else {
dupl = last_dupl;
}
nir_src_rewrite(use_src, &dupl->def);
last_parent_instr = nir_src_parent_instr(use_src);
last_dupl = dupl;
}
last_dupl = NULL;
nir_if *last_parent_if = NULL;
nir_foreach_if_use_safe(use_src, &itr->def) {
nir_intrinsic_instr *dupl;
nir_if *nif = nir_src_parent_if(use_src);
if (last_parent_if != nif) {
/* if 'if use', clone where it is */
b->cursor = nir_before_instr(&itr->instr);
dupl = nir_intrinsic_instr_create(b->shader, op);
dupl->num_components = itr->num_components;
memcpy(dupl->const_index, itr->const_index, sizeof(itr->const_index));
dupl->src[0].ssa = itr->src[0].ssa;
nir_def_init(&dupl->instr, &dupl->def, dupl->num_components,
itr->def.bit_size);
dupl->instr.pass_flags = 1;
nir_builder_instr_insert(b, &dupl->instr);
}
else {
dupl = last_dupl;
}
nir_src_rewrite(&nir_src_parent_if(use_src)->condition, &dupl->def);
last_parent_if = nif;
last_dupl = dupl;
}
nir_instr_remove(&itr->instr);
return true;
}
static void
lima_nir_duplicate_intrinsic_impl(nir_shader *shader, nir_function_impl *impl,
nir_intrinsic_op op)
{
nir_builder builder = nir_builder_create(impl);
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
instr->pass_flags = 0;
}
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *itr = nir_instr_as_intrinsic(instr);
if (itr->intrinsic != op)
continue;
if (itr->instr.pass_flags)
continue;
lima_nir_duplicate_intrinsic(&builder, itr, op);
}
}
nir_progress(true, impl, nir_metadata_control_flow);
}
/* Duplicate load uniforms for every user.
* Helps by utilizing the load uniform instruction slots that would
* otherwise stay empty, and reduces register pressure. */
void
lima_nir_duplicate_load_uniforms(nir_shader *shader)
{
nir_foreach_function_impl(impl, shader) {
lima_nir_duplicate_intrinsic_impl(shader, impl, nir_intrinsic_load_uniform);
}
}
/* Duplicate load inputs for every user.
* Helps by utilizing the load input instruction slots that would
* otherwise stay empty, and reduces register pressure. */
void
lima_nir_duplicate_load_inputs(nir_shader *shader)
{
nir_foreach_function_impl(impl, shader) {
lima_nir_duplicate_intrinsic_impl(shader, impl, nir_intrinsic_load_input);
}
}

View File

@@ -32,7 +32,6 @@ files_lima = files(
'ir/lima_nir_duplicate.c',
'ir/lima_nir_duplicate_consts.c',
'ir/lima_nir_duplicate_intrinsic.c',
'ir/lima_nir_lower_uniform_to_scalar.c',
'ir/lima_nir_split_load_input.c',
'ir/lima_nir_split_loads.c',