asahi: fix vbo clamp with stride=0

dEQP-VK.pipeline.monolithic.bind_buffers_2.single.stride_0_4_offset_0_0.count_1

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29742>
This commit is contained in:
Alyssa Rosenzweig
2024-06-08 22:58:49 -04:00
parent 38c36990b6
commit 9a29d08f9f
+6 -1
View File
@@ -224,7 +224,12 @@ agx_calculate_vbo_clamp(uint64_t vbuf, uint64_t sink, enum pipe_format format,
*/
if (size_B >= subtracted_B) {
*vbuf_out = vbuf + offset_B;
return (size_B - subtracted_B) / stride_B;
/* If stride is zero, do not clamp, everything is valid. */
if (stride_B)
return ((size_B - subtracted_B) / stride_B);
else
return UINT32_MAX;
} else {
*vbuf_out = sink;
return 0;