merge some more of the radeon DRI driver from the DRI trunk

This commit is contained in:
Alan Hourihane
2003-12-07 23:53:32 +00:00
parent 273e52f86f
commit 99ef0a0329
8 changed files with 58 additions and 16 deletions
+2 -2
View File
@@ -231,7 +231,7 @@ static const struct dri_debug_control debug_control[] =
static int
get_ust_nop( uint64_t * ust )
get_ust_nop( int64_t * ust )
{
*ust = 1;
return 0;
@@ -250,7 +250,7 @@ radeonCreateContext( const __GLcontextModes *glVisual,
radeonContextPtr rmesa;
GLcontext *ctx, *shareCtx;
int i;
int tcl_mode, fthrottle_mode, preferred_bpt;
int tcl_mode, fthrottle_mode;
assert(glVisual);
assert(driContextPriv);
@@ -97,6 +97,7 @@ typedef void (*radeon_point_func)( radeonContextPtr,
struct radeon_colorbuffer_state {
GLuint clear;
GLint drawOffset, drawPitch;
int roundEnable;
};
+3 -2
View File
@@ -803,7 +803,7 @@ void radeonCopyBuffer( const __DRIdrawablePrivate *dPriv )
radeonContextPtr rmesa;
GLint nbox, i, ret;
GLboolean missed_target;
uint64_t ust;
int64_t ust;
assert(dPriv);
assert(dPriv->driContextPriv);
@@ -923,7 +923,8 @@ void radeonPageFlip( const __DRIdrawablePrivate *dPriv )
}
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset;
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
+ rmesa->radeonScreen->fbLocation;
rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
}
+2 -1
View File
@@ -73,7 +73,8 @@ radeonUpdatePageFlipping( radeonContextPtr rmesa )
}
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset;
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
+ rmesa->radeonScreen->fbLocation;
rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
}
+17 -3
View File
@@ -77,6 +77,7 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
{
radeonScreenPtr screen;
RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
unsigned char *RADEONMMIO;
if ( ! driCheckDriDdxDrmVersions( sPriv, "Radeon", 4, 0, 4, 0, 1, 3 ) )
return NULL;
@@ -137,6 +138,8 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
return NULL;
}
RADEONMMIO = screen->mmio.map;
screen->status.handle = dri_priv->statusHandle;
screen->status.size = dri_priv->statusSize;
if ( drmMap( sPriv->fd,
@@ -161,8 +164,6 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
unsigned char *RADEONMMIO = screen->mmio.map;
screen->gartTextures.handle = dri_priv->gartTexHandle;
screen->gartTextures.size = dri_priv->gartTexMapSize;
if ( drmMap( sPriv->fd,
@@ -203,6 +204,18 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->cpp = dri_priv->bpp / 8;
screen->AGPMode = dri_priv->AGPMode;
screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff ) << 16;
if ( sPriv->drmMinor >= 10 ) {
drmRadeonSetParam sp;
sp.param = RADEON_SETPARAM_FB_LOCATION;
sp.value = screen->fbLocation;
drmCommandWrite( sPriv->fd, DRM_RADEON_SETPARAM,
&sp, sizeof( sp ) );
}
screen->frontOffset = dri_priv->frontOffset;
screen->frontPitch = dri_priv->frontPitch;
screen->backOffset = dri_priv->backOffset;
@@ -210,7 +223,8 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->depthOffset = dri_priv->depthOffset;
screen->depthPitch = dri_priv->depthPitch;
screen->texOffset[RADEON_CARD_HEAP] = dri_priv->textureOffset;
screen->texOffset[RADEON_CARD_HEAP] = dri_priv->textureOffset
+ screen->fbLocation;
screen->texSize[RADEON_CARD_HEAP] = dri_priv->textureSize;
screen->logTexGranularity[RADEON_CARD_HEAP] =
dri_priv->log2TexGran;
@@ -68,6 +68,7 @@ typedef struct {
int AGPMode;
unsigned int irq; /* IRQ number (0 means none) */
unsigned int fbLocation;
unsigned int frontOffset;
unsigned int frontPitch;
unsigned int backOffset;
+5 -2
View File
@@ -1626,8 +1626,9 @@ static void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
_swrast_DrawBuffer(ctx, mode);
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = (rmesa->state.color.drawOffset &
RADEON_COLOROFFSET_MASK);
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
rmesa->radeonScreen->fbLocation)
& RADEON_COLOROFFSET_MASK);
rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
}
@@ -1734,8 +1735,10 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
RADEON_STATECHANGE(rmesa, ctx );
if ( state ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_DITHER_ENABLE;
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
}
break;
@@ -46,6 +46,8 @@
#include "radeon_swtcl.h"
#include "radeon_vtxfmt.h"
#include "xmlpool.h"
/* =============================================================
* State initialization
*/
@@ -322,7 +324,7 @@ void radeonInitState( radeonContextPtr rmesa )
RADEON_DST_BLEND_GL_ZERO );
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] =
rmesa->radeonScreen->depthOffset;
rmesa->radeonScreen->depthOffset + rmesa->radeonScreen->fbLocation;
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] =
((rmesa->radeonScreen->depthPitch &
@@ -344,10 +346,28 @@ void radeonInitState( radeonContextPtr rmesa )
color_fmt |
(1<<15));
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) {
case DRI_CONF_DITHER_XERRORDIFFRESET:
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT;
break;
case DRI_CONF_DITHER_ORDERED:
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE;
break;
}
if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) ==
DRI_CONF_ROUND_ROUND )
rmesa->state.color.roundEnable = RADEON_ROUND_ENABLE;
else
rmesa->state.color.roundEnable = 0;
if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) ==
DRI_CONF_COLOR_REDUCTION_DITHER )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
else
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = (rmesa->state.color.drawOffset &
RADEON_COLOROFFSET_MASK);
rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
rmesa->radeonScreen->fbLocation)
& RADEON_COLOROFFSET_MASK);
rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch &
RADEON_COLORPITCH_MASK) |
@@ -421,8 +441,9 @@ void radeonInitState( radeonContextPtr rmesa )
(2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
(2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
/* FIXME: What is this magic value? */
rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] = 0x2000 << (2 * i);
/* Initialize the texture offset to the start of the card texture heap */
rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
rmesa->radeonScreen->texOffset[RADEON_CARD_HEAP];
rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] =