comments, clean-up
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@@ -28,6 +28,14 @@
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* \author Brian Paul
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*/
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/***
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*** NOTES
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***
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*** To emit GPU instructions, we basically just do an in-order traversal
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*** of the IR tree.
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***/
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#include "imports.h"
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#include "context.h"
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#include "macros.h"
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@@ -46,6 +54,7 @@
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/* XXX temporarily here */
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static GLboolean EmitHighLevelInstructions = GL_TRUE;
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static GLboolean EmitComments = GL_FALSE;
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@@ -1415,9 +1424,8 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
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*/
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assert(n->Var->aux == n->Store);
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}
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#ifdef DEBUG_foo
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/* emit NOP with comment describing the variable's storage location */
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{
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if (EmitComments) {
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/* emit NOP with comment describing the variable's storage location */
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char s[1000];
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sprintf(s, "TEMP[%d]%s = %s (size %d)",
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n->Store->Index,
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@@ -1428,9 +1436,7 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
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inst->Comment = _mesa_strdup(s);
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return inst;
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}
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#else
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return NULL;
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#endif
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case IR_VAR:
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/* Reference to a variable
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