disable debug printfs
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@@ -135,7 +135,6 @@ _mesa_free_shader_program_data(GLcontext *ctx,
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void
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_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg)
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{
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printf("FREE SHADER PROG %d\n", shProg->Name);
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_mesa_free_shader_program_data(ctx, shProg);
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if (shProg->Shaders) {
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_mesa_free(shProg->Shaders);
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@@ -184,8 +183,8 @@ _mesa_reference_shader_program(GLcontext *ctx,
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if (shProg) {
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shProg->RefCount++;
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printf("SHPROG INCR %p (%d) to %d\n",
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(void*) shProg, shProg->Name, shProg->RefCount);
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/*printf("SHPROG INCR %p (%d) to %d\n",
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(void*) shProg, shProg->Name, shProg->RefCount);*/
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*ptr = shProg;
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}
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}
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@@ -236,7 +235,6 @@ void
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_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh)
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{
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GLuint i;
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printf("FREE SHADER %d\n", sh->Name);
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if (sh->Source)
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_mesa_free((void *) sh->Source);
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if (sh->InfoLog)
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@@ -274,8 +272,8 @@ _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
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ASSERT(old->RefCount > 0);
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old->RefCount--;
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printf("SHADER DECR %p (%d) to %d\n",
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(void*) old, old->Name, old->RefCount);
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/*printf("SHADER DECR %p (%d) to %d\n",
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(void*) old, old->Name, old->RefCount);*/
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deleteFlag = (old->RefCount == 0);
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if (deleteFlag) {
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@@ -290,8 +288,8 @@ _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
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if (sh) {
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/* reference new */
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sh->RefCount++;
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printf("SHADER INCR %p (%d) to %d\n",
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(void*) sh, sh->Name, sh->RefCount);
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/*printf("SHADER INCR %p (%d) to %d\n",
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(void*) sh, sh->Name, sh->RefCount);*/
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*ptr = sh;
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}
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}
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