Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includes a variable declaration.
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@@ -162,7 +162,7 @@ _swrast_culltriangle( GLcontext *ctx,
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return; \
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}
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#define RENDER_SPAN( span ) \
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#define RENDER_SPAN( span ) { \
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GLuint i; \
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span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
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span.intTex[1] -= FIXED_HALF; \
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@@ -177,7 +177,7 @@ _swrast_culltriangle( GLcontext *ctx,
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span.intTex[0] += span.intTexStep[0]; \
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span.intTex[1] += span.intTexStep[1]; \
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} \
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rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, span.array->rgb, NULL);
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rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, span.array->rgb, NULL); }
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#include "s_tritemp.h"
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@@ -213,7 +213,7 @@ _swrast_culltriangle( GLcontext *ctx,
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return; \
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}
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#define RENDER_SPAN( span ) \
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#define RENDER_SPAN( span ) { \
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GLuint i; \
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span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
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span.intTex[1] -= FIXED_HALF; \
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@@ -238,7 +238,7 @@ _swrast_culltriangle( GLcontext *ctx,
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span.z += span.zStep; \
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} \
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rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, \
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span.array->rgb, span.array->mask);
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span.array->rgb, span.array->mask); }
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#include "s_tritemp.h"
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