radeonsi: simplify CB_TARGET_MASK logic

we can now rely on CB_COLORn_INFO to disable empty slots.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-08-10 12:43:45 +02:00
parent 2d2b384066
commit 9812a50ae6
+7 -14
View File
@@ -88,27 +88,20 @@ static unsigned si_pack_float_12p4(float x)
/*
* Inferred framebuffer and blender state.
*
* One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
* is that:
* - The blend state mask is 0xf most of the time.
* - The COLOR1 format isn't INVALID because of possible dual-source blending,
* so COLOR1 is enabled pretty much all the time.
* So CB_TARGET_MASK is the only register that can disable COLOR1.
*
* Another reason is to avoid a hang with dual source blending.
* CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
* if there is not enough PS outputs.
*/
static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_state_blend *blend = sctx->queued.named.blend;
uint32_t cb_target_mask = 0, i;
for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
if (sctx->framebuffer.state.cbufs[i])
cb_target_mask |= 0xf << (4*i);
uint32_t cb_target_mask, i;
/* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
if (blend)
cb_target_mask &= blend->cb_target_mask;
cb_target_mask = blend->cb_target_mask;
else
cb_target_mask = 0xffffffff;
/* Avoid a hang that happens when dual source blending is enabled
* but there is not enough color outputs. This is undefined behavior,