isl/state: Allow for full 31-bit buffer texture sizes
Ivy Bridge and above can handle up to 2^31 elements for RAW buffer surfaces. Reviewed-by: Chad Versace <chad.versace@intel.com> Cc: "12.0" <mesa-stable@lists.freedesktop.org>
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@@ -455,7 +455,7 @@ isl_genX(buffer_fill_state_s)(void *state,
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s.SurfaceHorizontalAlignment = isl_to_gen_halign[4];
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s.Height = ((num_elements - 1) >> 7) & 0x3fff;
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s.Width = (num_elements - 1) & 0x7f;
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s.Depth = ((num_elements - 1) >> 21) & 0x3f;
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s.Depth = ((num_elements - 1) >> 21) & 0x3ff;
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s.SurfacePitch = info->stride - 1;
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s.NumberofMultisamples = MULTISAMPLECOUNT_1;
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