radeonsi/nir: Don't recompute num_inputs and num_outputs
Don't repeat what mesa/st already does. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -518,13 +518,8 @@ void si_nir_scan_shader(const struct nir_shader *nir,
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* tracker has already mapped them to attributes via
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* variable->data.driver_location.
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*/
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if (nir->info.stage == MESA_SHADER_VERTEX) {
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processed_inputs |= 1ull << i;
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if (glsl_type_is_dual_slot(glsl_without_array(variable->type)))
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processed_inputs |= 2ull << i;
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if (nir->info.stage == MESA_SHADER_VERTEX)
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continue;
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}
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for (unsigned j = 0; j < attrib_count; j++, i++) {
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@@ -587,8 +582,6 @@ void si_nir_scan_shader(const struct nir_shader *nir,
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}
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}
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i = 0;
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uint64_t processed_outputs = 0;
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nir_foreach_variable(variable, &nir->outputs) {
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unsigned semantic_name, semantic_index;
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@@ -683,14 +676,6 @@ void si_nir_scan_shader(const struct nir_shader *nir,
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info->num_stream_output_components[streamw]++;
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}
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/* make sure we only count this location once against
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* the num_outputs counter.
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*/
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if (processed_outputs & ((uint64_t)1 << i))
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continue;
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processed_outputs |= ((uint64_t)1 << i);
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info->output_semantic_name[i] = semantic_name;
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info->output_semantic_index[i] = semantic_index;
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@@ -740,14 +725,8 @@ void si_nir_scan_shader(const struct nir_shader *nir,
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}
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}
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info->num_inputs = util_last_bit64(processed_inputs);
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info->num_outputs = util_last_bit64(processed_outputs);
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/* Inputs and outputs can't have holes. If this fails, use
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* nir_assign_io_var_locations to re-assign driver_location.
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*/
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assert(processed_inputs == u_bit_consecutive64(0, info->num_inputs));
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assert(processed_outputs == u_bit_consecutive64(0, info->num_outputs));
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info->num_inputs = nir->num_inputs;
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info->num_outputs = nir->num_outputs;
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struct set *ubo_set = _mesa_set_create(NULL, _mesa_hash_pointer,
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_mesa_key_pointer_equal);
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