Add more feilds to context.
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@@ -125,9 +125,12 @@ typedef struct nouveau_context {
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uint32_t vblank_flags;
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GLuint new_state;
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GLuint new_render_state;
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GLuint render_index;
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GLmatrix viewport;
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GLfloat depth_scale;
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GLuint render_index;
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}nouveauContextRec, *nouveauContextPtr;
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#define NOUVEAU_CONTEXT(ctx) ((nouveauContextPtr)(ctx->DriverCtx))
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