radeonsi: implement volatile memory access
Prevent loads from being re-ordered or coalesced. Atomics don't need special handling by definition, and stores don't need special handling because LLVM is unable to detect dead image or buffer stores. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -2915,6 +2915,7 @@ static void load_emit(
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struct lp_build_tgsi_context *bld_base,
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struct lp_build_emit_data *emit_data)
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{
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struct si_shader_context *ctx = si_shader_context(bld_base);
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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LLVMBuilderRef builder = gallivm->builder;
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const struct tgsi_full_instruction * inst = emit_data->inst;
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@@ -2922,6 +2923,9 @@ static void load_emit(
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char intrinsic_name[32];
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char coords_type[8];
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if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
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emit_optimization_barrier(ctx);
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if (target == TGSI_TEXTURE_BUFFER) {
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emit_data->output[emit_data->chan] = lp_build_intrinsic(
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builder, "llvm.amdgcn.buffer.load.format.v4f32", emit_data->dst_type,
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