radeonsi: implement volatile memory access

Prevent loads from being re-ordered or coalesced.

Atomics don't need special handling by definition, and stores don't need
special handling because LLVM is unable to detect dead image or buffer
stores.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2016-03-14 10:22:21 -05:00
parent 5a61b428f4
commit 97352aa50a
+4
View File
@@ -2915,6 +2915,7 @@ static void load_emit(
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction * inst = emit_data->inst;
@@ -2922,6 +2923,9 @@ static void load_emit(
char intrinsic_name[32];
char coords_type[8];
if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
emit_optimization_barrier(ctx);
if (target == TGSI_TEXTURE_BUFFER) {
emit_data->output[emit_data->chan] = lp_build_intrinsic(
builder, "llvm.amdgcn.buffer.load.format.v4f32", emit_data->dst_type,