st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS == 0.
This is just asking for tests to get confused about the HW supporting atomics in this shader stage or not, such as dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_vertex. v2: Rebase on the other atomic cleanups that have happened since posting. v3: Commit message tweak by Marek. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -259,7 +259,7 @@ void st_init_limits(struct pipe_screen *screen,
|
||||
*/
|
||||
pc->MaxAtomicCounters = temp;
|
||||
pc->MaxAtomicBuffers = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS);
|
||||
} else {
|
||||
} else if (pc->MaxShaderStorageBlocks) {
|
||||
pc->MaxAtomicCounters = MAX_ATOMIC_COUNTERS;
|
||||
/*
|
||||
* without separate atomic counters, reserve half of the available
|
||||
|
||||
Reference in New Issue
Block a user