i965/gs: Add GS_OPCODE_URB_WRITE.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
@@ -799,6 +799,15 @@ enum opcode {
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VS_OPCODE_PULL_CONSTANT_LOAD,
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VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
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VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
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/**
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* Write geometry shader output data to the URB.
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*
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* Unlike VS_OPCODE_URB_WRITE, this opcode doesn't do an implied move from
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* R0 to the first MRF. This allows the geometry shader to override the
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* "Slot {0,1} Offset" fields in the message header.
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*/
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GS_OPCODE_URB_WRITE,
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};
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#define BRW_PREDICATE_NONE 0
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@@ -485,7 +485,7 @@ brw_instruction_name(enum opcode op)
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return "placeholder_halt";
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case VS_OPCODE_URB_WRITE:
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return "urb_write";
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return "vs_urb_write";
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case VS_OPCODE_SCRATCH_READ:
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return "scratch_read";
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case VS_OPCODE_SCRATCH_WRITE:
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@@ -497,6 +497,9 @@ brw_instruction_name(enum opcode op)
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case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
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return "unpack_flags_simd4x2";
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case GS_OPCODE_URB_WRITE:
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return "gs_urb_write";
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default:
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/* Yes, this leaks. It's in debug code, it should never occur, and if
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* it does, you should just add the case to the list above.
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@@ -259,6 +259,8 @@ vec4_visitor::implied_mrf_writes(vec4_instruction *inst)
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return 2;
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case VS_OPCODE_SCRATCH_WRITE:
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return 3;
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case GS_OPCODE_URB_WRITE:
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return 0;
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case SHADER_OPCODE_SHADER_TIME_ADD:
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return 0;
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case SHADER_OPCODE_TEX:
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@@ -627,7 +627,8 @@ private:
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struct brw_reg dst,
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struct brw_reg src);
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void generate_urb_write(vec4_instruction *inst);
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void generate_vs_urb_write(vec4_instruction *inst);
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void generate_gs_urb_write(vec4_instruction *inst);
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void generate_oword_dual_block_offsets(struct brw_reg m1,
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struct brw_reg index);
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void generate_scratch_write(vec4_instruction *inst,
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@@ -399,7 +399,7 @@ vec4_generator::generate_tex(vec4_instruction *inst,
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}
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void
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vec4_generator::generate_urb_write(vec4_instruction *inst)
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vec4_generator::generate_vs_urb_write(vec4_instruction *inst)
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{
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brw_urb_WRITE(p,
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brw_null_reg(), /* dest */
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@@ -412,6 +412,21 @@ vec4_generator::generate_urb_write(vec4_instruction *inst)
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BRW_URB_SWIZZLE_INTERLEAVE);
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}
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void
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vec4_generator::generate_gs_urb_write(vec4_instruction *inst)
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{
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struct brw_reg src = brw_message_reg(inst->base_mrf);
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brw_urb_WRITE(p,
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brw_null_reg(), /* dest */
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inst->base_mrf, /* starting mrf reg nr */
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src,
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inst->urb_write_flags,
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inst->mlen,
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0, /* response len */
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inst->offset, /* urb destination offset */
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BRW_URB_SWIZZLE_INTERLEAVE);
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}
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void
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vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
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struct brw_reg index)
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@@ -861,7 +876,7 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
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break;
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case VS_OPCODE_URB_WRITE:
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generate_urb_write(inst);
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generate_vs_urb_write(inst);
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break;
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case VS_OPCODE_SCRATCH_READ:
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@@ -880,6 +895,10 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
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generate_pull_constant_load_gen7(inst, dst, src[0], src[1]);
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break;
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case GS_OPCODE_URB_WRITE:
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generate_gs_urb_write(inst);
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break;
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case SHADER_OPCODE_SHADER_TIME_ADD:
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brw_shader_time_add(p, src[0], SURF_INDEX_VS_SHADER_TIME);
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mark_surface_used(SURF_INDEX_VS_SHADER_TIME);
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