progs: Make fp-tri use glew and add scons target

This commit is contained in:
Jakob Bornecrantz
2009-02-14 01:05:13 +01:00
parent 0a323fe09b
commit 96c773c77b
4 changed files with 28 additions and 4 deletions
+1
View File
@@ -5,4 +5,5 @@ SConscript([
'samples/SConscript',
'trivial/SConscript',
'vp/SConscript',
'fp/SConscript',
])
+1 -1
View File
@@ -8,7 +8,7 @@ TOP = ../..
include $(TOP)/configs/current
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
tri-tex.c \
+13
View File
@@ -0,0 +1,13 @@
Import('env')
if not env['GLUT']:
Return()
env = env.Clone()
env.Prepend(LIBS = ['$GLUT_LIB'])
env.Program(
target = 'fp-tri',
source = ['fp-tri.c'],
)
+13 -3
View File
@@ -2,10 +2,14 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define GL_GLEXT_PROTOTYPES
#include <GL/glut.h>
#ifndef WIN32
#include <unistd.h>
#include <signal.h>
#endif
#include <GL/glew.h>
#include <GL/glut.h>
unsigned show_fps = 0;
unsigned int frame_cnt = 0;
@@ -15,11 +19,14 @@ static const char *filename = NULL;
static void usage(char *name)
{
fprintf(stderr, "usage: %s [ options ] shader_filename\n", name);
#ifndef WIN32
fprintf(stderr, "\n" );
fprintf(stderr, "options:\n");
fprintf(stderr, " -fps show frames per second\n");
#endif
}
#ifndef WIN32
void alarmhandler (int sig)
{
if (sig == SIGALRM) {
@@ -31,6 +38,7 @@ void alarmhandler (int sig)
signal(SIGALRM, alarmhandler);
alarm(5);
}
#endif
static void args(int argc, char *argv[])
{
@@ -142,7 +150,6 @@ static void Display(void)
glEnd();
glFlush();
if (show_fps) {
++frame_cnt;
glutPostRedisplay();
@@ -158,14 +165,17 @@ int main(int argc, char **argv)
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH);
args(argc, argv);
glutCreateWindow(filename);
glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
Init();
#ifndef WIN32
if (show_fps) {
signal(SIGALRM, alarmhandler);
alarm(5);
}
#endif
glutMainLoop();
return 0;
}