fix bogus assumption if ddx has set up surface reg for z buffer
this is wrong since even if ddx has not set up a surface reg to cover the z buffer we should pretend it has on those rv100 chips since they presumably do not do z buffer tiling if not using hyperz, so we can use linear addressing just the same. Doesn't seem to fix #13080, but it's wrong anyway and the bug almost certainly broke newer non-tcl chips.
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@@ -720,8 +720,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
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screen->depthPitch = dri_priv->depthPitch;
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/* Check if ddx has set up a surface reg to cover depth buffer */
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screen->depthHasSurface = ((sPriv->ddx_version.major > 4) &&
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(screen->chip_flags & RADEON_CHIPSET_TCL));
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screen->depthHasSurface = (sPriv->ddx_version.major > 4);
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if ( dri_priv->textureSize == 0 ) {
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screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset;
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