winsys/sw: use PIPE_TEXTURE_RECT if appropriate

This commit is contained in:
Luca Barbieri
2010-08-19 01:44:02 +02:00
parent d34f6e9db1
commit 96a82cc314
@@ -52,6 +52,7 @@ struct wrapper_sw_winsys
struct sw_winsys base;
struct pipe_screen *screen;
struct pipe_context *pipe;
enum pipe_texture_target target;
};
struct wrapper_sw_displaytarget
@@ -145,7 +146,7 @@ wsw_dt_create(struct sw_winsys *ws,
* XXX Why don't we just get the template.
*/
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.target = wsw->target;
templ.width0 = width;
templ.height0 = height;
templ.format = format;
@@ -291,6 +292,11 @@ wrapper_sw_winsys_warp_pipe_screen(struct pipe_screen *screen)
if (!wsw->pipe)
goto err_free;
if(screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES))
wsw->target = PIPE_TEXTURE_2D;
else
wsw->target = PIPE_TEXTURE_RECT;
return &wsw->base;
err_free: