gallium/tgsi: s/TGSI_BUFFER/TGSI_TEXTURE_BUFFER/
For consistency. Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -259,7 +259,7 @@ tgsi_default_declaration_resource(void)
|
||||
{
|
||||
struct tgsi_declaration_resource dr;
|
||||
|
||||
dr.Resource = TGSI_BUFFER;
|
||||
dr.Resource = TGSI_TEXTURE_BUFFER;
|
||||
dr.Raw = 0;
|
||||
dr.Writable = 0;
|
||||
|
||||
@@ -290,7 +290,7 @@ tgsi_default_declaration_sampler_view(void)
|
||||
{
|
||||
struct tgsi_declaration_sampler_view dsv;
|
||||
|
||||
dsv.Resource = TGSI_BUFFER;
|
||||
dsv.Resource = TGSI_TEXTURE_BUFFER;
|
||||
dsv.ReturnTypeX = PIPE_TYPE_UNORM;
|
||||
dsv.ReturnTypeY = PIPE_TYPE_UNORM;
|
||||
dsv.ReturnTypeZ = PIPE_TYPE_UNORM;
|
||||
|
||||
@@ -347,8 +347,7 @@ static nv50_ir::TexTarget translateTexture(uint tex)
|
||||
NV50_IR_TEX_TARG_CASE(SHADOW2D_ARRAY, 2D_ARRAY_SHADOW);
|
||||
NV50_IR_TEX_TARG_CASE(SHADOWCUBE, CUBE_SHADOW);
|
||||
NV50_IR_TEX_TARG_CASE(SHADOWRECT, RECT_SHADOW);
|
||||
case TGSI_BUFFER:
|
||||
return nv50_ir::TEX_TARGET_BUFFER;
|
||||
NV50_IR_TEX_TARG_CASE(BUFFER, BUFFER);
|
||||
|
||||
case TGSI_TEXTURE_UNKNOWN:
|
||||
default:
|
||||
|
||||
@@ -490,7 +490,7 @@ struct tgsi_instruction_label
|
||||
unsigned Padding : 8;
|
||||
};
|
||||
|
||||
#define TGSI_BUFFER 0
|
||||
#define TGSI_TEXTURE_BUFFER 0
|
||||
#define TGSI_TEXTURE_1D 1
|
||||
#define TGSI_TEXTURE_2D 2
|
||||
#define TGSI_TEXTURE_3D 3
|
||||
|
||||
Reference in New Issue
Block a user