mesa: fix flags assignment in save_WaitSync()

The flags value is a bitfield so use the union's 'bf' field, not 'e'
(enum) field.  There's no actual change in behavior here since both
fields of the union are the same size.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul
2013-11-29 06:40:35 -07:00
parent efe7257ea7
commit 95d6ed22b3
+1 -1
View File
@@ -6775,7 +6775,7 @@ save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
union uint64_pair p;
p.uint64 = timeout;
n[1].data = sync;
n[2].e = flags;
n[2].bf = flags;
n[3].ui = p.uint32[0];
n[4].ui = p.uint32[1];
}