comment about byteswapping in _mesa_unpack_depth_span()
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@@ -3849,6 +3849,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
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depthValues = depthTemp;
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}
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/* XXX we need to obey srcPacking->SwapBytes here!!! */
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(void) srcPacking;
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switch (srcType) {
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