gallivm: added texture border_color field
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@@ -44,6 +44,11 @@
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#include "lp_bld_sample.h"
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/**
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* Initialize lp_sampler_static_state object with the gallium sampler
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* and texture state.
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* The former is considered to be static and the later dynamic.
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*/
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void
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lp_sampler_static_state(struct lp_sampler_static_state *state,
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const struct pipe_texture *texture,
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@@ -70,6 +75,10 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
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state->min_mip_filter = sampler->min_mip_filter;
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state->mag_img_filter = sampler->mag_img_filter;
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state->compare_mode = sampler->compare_mode;
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state->border_color[0] = sampler->border_color[0];
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state->border_color[1] = sampler->border_color[1];
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state->border_color[2] = sampler->border_color[2];
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state->border_color[3] = sampler->border_color[3];
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if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
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state->compare_func = sampler->compare_func;
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}
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@@ -70,6 +70,7 @@ struct lp_sampler_static_state
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unsigned compare_mode:1;
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unsigned compare_func:3;
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unsigned normalized_coords:1;
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float border_color[4];
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};
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