clover: Pass buffer offsets to the driver in set_global_binding() v3

The offsets will be stored in the handles parameter.  This makes
it possible to use sub-buffers.

v2:
  - Style fixes
  - Add support for constant sub-buffers
  - Store handles in device byte order

v3:
  - Use endian helpers

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
This commit is contained in:
Tom Stellard
2014-02-13 14:46:25 -08:00
parent eac7236042
commit 945d87f958
4 changed files with 32 additions and 10 deletions
+6 -1
View File
@@ -662,10 +662,15 @@ static void evergreen_set_global_binding(
for (int i = 0; i < n; i++)
{
uint32_t buffer_offset;
uint32_t handle;
assert(resources[i]->target == PIPE_BUFFER);
assert(resources[i]->bind & PIPE_BIND_GLOBAL);
*(handles[i]) = buffers[i]->chunk->start_in_dw * 4;
buffer_offset = util_le32_to_cpu(*(handles[i]));
handle = buffer_offset + buffers[i]->chunk->start_in_dw * 4;
*(handles[i]) = util_cpu_to_le32(handle);
}
evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
@@ -107,8 +107,12 @@ static void si_set_global_binding(
for (i = first; i < first + n; i++) {
uint64_t va;
uint32_t offset;
program->global_buffers[i] = resources[i];
va = r600_resource_va(ctx->screen, resources[i]);
offset = util_le32_to_cpu(*handles[i]);
va += offset;
va = util_cpu_to_le64(va);
memcpy(handles[i], &va, sizeof(va));
}
}
+8 -5
View File
@@ -460,11 +460,14 @@ struct pipe_context {
* unless it's NULL, in which case no new
* resources will be bound.
* \param handles array of pointers to the memory locations that
* will be filled with the respective base
* addresses each buffer will be mapped to. It
* should contain at least \a count elements,
* unless \a resources is NULL in which case \a
* handles should be NULL as well.
* will be updated with the address each buffer
* will be mapped to. The base memory address of
* each of the buffers will be added to the value
* pointed to by its corresponding handle to form
* the final address argument. It should contain
* at least \a count elements, unless \a
* resources is NULL in which case \a handles
* should be NULL as well.
*
* Note that the driver isn't required to make any guarantees about
* the contents of the \a handles array being valid anytime except
@@ -337,8 +337,17 @@ kernel::global_argument::bind(exec_context &ctx,
align(ctx.input, marg.target_align);
if (buf) {
ctx.g_handles.push_back(allocate(ctx.input, marg.target_size));
ctx.g_buffers.push_back(buf->resource(*ctx.q).pipe);
const resource &r = buf->resource(*ctx.q);
ctx.g_handles.push_back(ctx.input.size());
ctx.g_buffers.push_back(r.pipe);
// How to handle multi-demensional offsets?
// We don't need to. Buffer offsets are always
// one-dimensional.
auto v = bytes(r.offset[0]);
extend(v, marg.ext_type, marg.target_size);
byteswap(v, ctx.q->device().endianness());
insert(ctx.input, v);
} else {
// Null pointer.
allocate(ctx.input, marg.target_size);
@@ -395,13 +404,14 @@ kernel::constant_argument::bind(exec_context &ctx,
align(ctx.input, marg.target_align);
if (buf) {
auto v = bytes(ctx.resources.size() << 24);
resource &r = buf->resource(*ctx.q);
auto v = bytes(ctx.resources.size() << 24 | r.offset[0]);
extend(v, module::argument::zero_ext, marg.target_size);
byteswap(v, ctx.q->device().endianness());
insert(ctx.input, v);
st = buf->resource(*ctx.q).bind_surface(*ctx.q, false);
st = r.bind_surface(*ctx.q, false);
ctx.resources.push_back(st);
} else {
// Null pointer.