radv: only emit ps_input_cntl is we have any to output

Otherwise we get GPU hangs.

Reported-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-03-28 20:09:36 +01:00
parent f208bdc0d2
commit 93d61e4945
+6 -3
View File
@@ -697,9 +697,12 @@ radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer,
radeon_set_context_reg(cmd_buffer->cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
radeon_set_context_reg(cmd_buffer->cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
radeon_set_context_reg_seq(cmd_buffer->cs, R_028644_SPI_PS_INPUT_CNTL_0, pipeline->graphics.ps_input_cntl_num);
for (unsigned i = 0; i < pipeline->graphics.ps_input_cntl_num; i++)
radeon_emit(cmd_buffer->cs, pipeline->graphics.ps_input_cntl[i]);
if (pipeline->graphics.ps_input_cntl_num) {
radeon_set_context_reg_seq(cmd_buffer->cs, R_028644_SPI_PS_INPUT_CNTL_0, pipeline->graphics.ps_input_cntl_num);
for (unsigned i = 0; i < pipeline->graphics.ps_input_cntl_num; i++) {
radeon_emit(cmd_buffer->cs, pipeline->graphics.ps_input_cntl[i]);
}
}
}
static void