mesa/es: Validate glMapBuffer access in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering. v3: *Really* add proper core-profile and GLES3 filtering based on review feedback from Eric Anholt. It looks like previously there was some rebase / merge fail. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -1814,10 +1814,6 @@
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<param name="target" type="GLenum"/>
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<param name="access" type="GLenum"/>
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</proto>
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<desc name="access">
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<value name="GL_WRITE_ONLY_OES"/>
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</desc>
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</template>
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<template name="UnmapBuffer" direction="get">
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@@ -1135,20 +1135,29 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
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struct gl_buffer_object * bufObj;
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GLbitfield accessFlags;
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void *map;
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bool valid_access;
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
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switch (access) {
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case GL_READ_ONLY_ARB:
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accessFlags = GL_MAP_READ_BIT;
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valid_access = _mesa_is_desktop_gl(ctx);
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break;
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case GL_WRITE_ONLY_ARB:
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accessFlags = GL_MAP_WRITE_BIT;
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valid_access = true;
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break;
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case GL_READ_WRITE_ARB:
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accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
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valid_access = _mesa_is_desktop_gl(ctx);
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break;
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default:
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valid_access = false;
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break;
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}
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if (!valid_access) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
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return NULL;
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}
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