mesa/st: support l8 as well as i8 in bitmap code

Also don't send the partial program fragment down to hardware -- the
program will never be used in that form.
This commit is contained in:
Keith Whitwell
2009-02-24 11:58:58 +00:00
parent 693fac8ae2
commit 93d101f0c3
+13 -1
View File
@@ -142,6 +142,10 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
/* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
p->Instructions[ic].Opcode = OPCODE_KIL;
p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
if (ctx->st->bitmap.tex_format == PIPE_FORMAT_L8_UNORM)
p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX;
p->Instructions[ic].SrcReg[0].Index = 0;
p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
ic++;
@@ -157,7 +161,11 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
st_translate_fragment_program(ctx->st, stfp, NULL);
/* No need to send this incomplete program down to hardware:
*
* st_translate_fragment_program(ctx->st, stfp, NULL);
*/
return stfp;
}
@@ -786,6 +794,10 @@ st_init_bitmap(struct st_context *st)
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
else {
/* XXX support more formats */
assert(0);