i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
Instead of directly using intel_obj->buffer. Among other things intel_bufferobj_buffer() will update intel_buffer_object:: gpu_active_start/end, which are used by glBufferSubData() to decide which path to take. Fixes a failure in the Piglit ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests, which could be reproduced with a non-standard glGetTexSubImage implementation (see bug report). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351 Reported-by: Nanley Chery <nanleychery@gmail.com> Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This commit is contained in:
@@ -1520,14 +1520,16 @@ update_image_surface(struct brw_context *brw,
|
||||
const unsigned format = get_image_format(brw, u->_ActualFormat, access);
|
||||
|
||||
if (obj->Target == GL_TEXTURE_BUFFER) {
|
||||
struct intel_buffer_object *intel_obj =
|
||||
intel_buffer_object(obj->BufferObject);
|
||||
const unsigned texel_size = (format == ISL_FORMAT_RAW ? 1 :
|
||||
_mesa_get_format_bytes(u->_ActualFormat));
|
||||
const unsigned buffer_size = buffer_texture_range_size(brw, obj);
|
||||
struct brw_bo *const bo = !obj->BufferObject ? NULL :
|
||||
intel_bufferobj_buffer(brw, intel_buffer_object(obj->BufferObject),
|
||||
obj->BufferOffset, buffer_size,
|
||||
access != GL_READ_ONLY);
|
||||
|
||||
brw_emit_buffer_surface_state(
|
||||
brw, surf_offset, intel_obj->buffer, obj->BufferOffset,
|
||||
brw, surf_offset, bo, obj->BufferOffset,
|
||||
format, buffer_size, texel_size,
|
||||
access != GL_READ_ONLY ? RELOC_WRITE : 0);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user