st/mesa: comments, whitespace
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@@ -35,8 +35,6 @@
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* Brian Paul
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*/
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#include "main/imports.h"
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#include "main/mtypes.h"
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#include "main/macros.h"
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@@ -57,9 +55,7 @@
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/*
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/**
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* Translate fragment program if needed.
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*/
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static void
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@@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st,
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}
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/**
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* Return pointer to a pass-through fragment shader.
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* This shader is used when a texture is missing/incomplete.
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*/
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static void *
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get_passthrough_fs(struct st_context *st)
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{
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@@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st)
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return st->passthrough_fs;
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}
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/**
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* Update fragment program state/atom. This involves translating the
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* Mesa fragment program into a gallium fragment program and binding it.
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*/
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static void
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update_fp( struct st_context *st )
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{
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@@ -191,6 +194,7 @@ update_fp( struct st_context *st )
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}
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}
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const struct st_tracked_state st_update_fp = {
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"st_update_fp", /* name */
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{ /* dirty */
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@@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = {
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/**
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* Update vertex program state/atom. This involves translating the
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* Mesa vertex program into a gallium fragment program and binding it.
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*/
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static void
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update_vp( struct st_context *st )
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{
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