st/mesa: comments, whitespace

This commit is contained in:
Brian Paul
2010-01-11 19:04:11 -07:00
parent 077d6dd750
commit 935fdbe142
+15 -8
View File
@@ -35,8 +35,6 @@
* Brian Paul
*/
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/macros.h"
@@ -57,9 +55,7 @@
/*
/**
* Translate fragment program if needed.
*/
static void
@@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st,
}
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
*/
static void *
get_passthrough_fs(struct st_context *st)
{
@@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
/**
* Update fragment program state/atom. This involves translating the
* Mesa fragment program into a gallium fragment program and binding it.
*/
static void
update_fp( struct st_context *st )
{
@@ -191,6 +194,7 @@ update_fp( struct st_context *st )
}
}
const struct st_tracked_state st_update_fp = {
"st_update_fp", /* name */
{ /* dirty */
@@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = {
/**
* Update vertex program state/atom. This involves translating the
* Mesa vertex program into a gallium fragment program and binding it.
*/
static void
update_vp( struct st_context *st )
{