glsl: initialize data.precision value in ir_variable constructor
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@@ -1676,6 +1676,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
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this->data.interpolation = INTERP_QUALIFIER_NONE;
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this->data.max_array_access = 0;
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this->data.atomic.offset = 0;
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this->data.precision = GLSL_PRECISION_NONE;
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this->data.image_read_only = false;
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this->data.image_write_only = false;
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this->data.image_coherent = false;
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