egl: Use _EGL_CHECK_DISPLAY in eglCreateContext.

_EGL_CHECK_DISPLAY checks the display and returns from eglCreateContext
on error.
This commit is contained in:
Chia-I Wu
2010-09-10 00:06:32 +08:00
parent 08a482e7a9
commit 916c8ed2c8
+1 -1
View File
@@ -405,7 +405,7 @@ eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
if (config)
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_CONTEXT, drv);
else
drv = _eglCheckDisplay(disp, __FUNCTION__);
_EGL_CHECK_DISPLAY(disp, EGL_NO_CONTEXT, drv);
if (!share && share_list != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);