nouveau: hide some debugging messages behind environment variable
They spam console, but are not very useful - hide them behind NOUVEAU_MESA_DEBUG environment variable.
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@@ -431,7 +431,8 @@ nouveau_buffer_migrate(struct nouveau_context *nv,
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/* keep a system memory copy of our data in case we hit a fallback */
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if (!nouveau_buffer_data_fetch(buf, buf->bo, buf->offset, size))
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return FALSE;
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debug_printf("migrating %u KiB to VRAM\n", size / 1024);
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if (nouveau_mesa_debug)
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debug_printf("migrating %u KiB to VRAM\n", size / 1024);
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}
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offset = buf->offset;
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@@ -145,8 +145,9 @@ mm_slab_new(struct nouveau_mman *cache, int chunk_order)
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cache->allocated += size;
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debug_printf("MM: new slab, total memory = %"PRIu64" KiB\n",
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cache->allocated / 1024);
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if (nouveau_mesa_debug)
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debug_printf("MM: new slab, total memory = %"PRIu64" KiB\n",
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cache->allocated / 1024);
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return PIPE_OK;
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}
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@@ -10,6 +10,7 @@
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#include <stdio.h>
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#include <errno.h>
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#include <stdlib.h>
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#include "nouveau/nouveau_bo.h"
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#include "nouveau/nouveau_mm.h"
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@@ -21,6 +22,8 @@
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#include "state_tracker/drm_driver.h"
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#include "util/u_simple_screen.h"
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int nouveau_mesa_debug = 0;
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static const char *
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nouveau_screen_get_name(struct pipe_screen *pscreen)
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{
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@@ -202,6 +205,10 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
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struct pipe_screen *pscreen = &screen->base;
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int ret;
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char *nv_dbg = getenv("NOUVEAU_MESA_DEBUG");
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if (nv_dbg)
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nouveau_mesa_debug = atoi(nv_dbg);
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ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
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512*1024, &screen->channel);
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if (ret)
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@@ -5,6 +5,8 @@
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#include "util/u_memory.h"
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typedef uint32_t u32;
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extern int nouveau_mesa_debug;
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struct nouveau_bo;
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struct nouveau_screen {
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@@ -502,8 +502,9 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
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screen->tls_size = tls_space * max_warps * 32;
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debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
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max_warps, screen->tls_size >> 10);
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if (nouveau_mesa_debug)
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debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
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max_warps, screen->tls_size >> 10);
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ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size,
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&screen->tls_bo);
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