i965/blorp: Use ISL to compute image offsets
For the moment, we still call the old miptree function; we just assert that the two are equal. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
@@ -32,6 +32,88 @@
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#define FILE_DEBUG_FLAG DEBUG_BLORP
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/**
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* A variant of isl_surf_get_image_offset_sa() specific to gen6 stencil and
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* HiZ surfaces.
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*/
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static void
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get_image_offset_sa_gen6_stencil(const struct isl_surf *surf,
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uint32_t level, uint32_t logical_array_layer,
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uint32_t *x_offset_sa,
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uint32_t *y_offset_sa)
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{
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assert(surf->tiling == ISL_TILING_W || surf->format == ISL_FORMAT_HIZ);
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assert(level < surf->levels);
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assert(logical_array_layer < surf->logical_level0_px.array_len);
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const struct isl_extent3d image_align_sa =
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isl_surf_get_image_alignment_sa(surf);
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const uint32_t W0 = surf->phys_level0_sa.width;
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const uint32_t H0 = surf->phys_level0_sa.height;
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uint32_t x = 0, y = 0;
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for (uint32_t l = 0; l < level; ++l) {
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if (l == 1) {
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uint32_t W = minify(W0, l);
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if (surf->samples > 1) {
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assert(surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
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assert(surf->samples == 4);
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W = ALIGN(W, 2) * 2;
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}
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x += ALIGN(W, image_align_sa.w);
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} else {
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uint32_t H = minify(H0, l);
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if (surf->samples > 1) {
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assert(surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
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assert(surf->samples == 4);
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H = ALIGN(H, 2) * 2;
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}
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y += ALIGN(H, image_align_sa.h) * surf->logical_level0_px.array_len;
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}
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}
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/* Now account for our location within the given LOD */
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uint32_t Hl = minify(H0, level);
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if (surf->samples > 1) {
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assert(surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
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assert(surf->samples == 4);
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Hl = ALIGN(Hl, 2) * 2;
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}
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y += ALIGN(Hl, image_align_sa.h) * logical_array_layer;
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*x_offset_sa = x;
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*y_offset_sa = y;
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}
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static void
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blorp_get_image_offset_sa(struct isl_device *dev, const struct isl_surf *surf,
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uint32_t level, uint32_t layer,
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uint32_t *x_offset_sa,
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uint32_t *y_offset_sa)
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{
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if (ISL_DEV_GEN(dev) == 6 && surf->tiling == ISL_TILING_W) {
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get_image_offset_sa_gen6_stencil(surf, level, layer,
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x_offset_sa, y_offset_sa);
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} else {
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/* Using base_array_layer for Z in 3-D surfaces is a bit abusive, but it
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* will go away soon enough.
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*/
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uint32_t z = 0;
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if (surf->dim == ISL_SURF_DIM_3D) {
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z = layer;
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layer = 0;
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}
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isl_surf_get_image_offset_sa(surf, level, layer, z,
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x_offset_sa, y_offset_sa);
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}
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}
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void
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brw_blorp_surface_info_init(struct brw_context *brw,
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struct brw_blorp_surface_info *info,
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@@ -125,10 +207,16 @@ brw_blorp_surface_info_init(struct brw_context *brw,
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}
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uint32_t x_offset, y_offset;
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intel_miptree_get_image_offset(mt, level, layer, &x_offset, &y_offset);
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blorp_get_image_offset_sa(&brw->isl_dev, &info->surf,
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level, layer / layer_multiplier,
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&x_offset, &y_offset);
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uint8_t bs = isl_format_get_layout(info->view.format)->bpb / 8;
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isl_tiling_get_intratile_offset_el(&brw->isl_dev, info->surf.tiling, bs,
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uint32_t mt_x, mt_y;
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intel_miptree_get_image_offset(mt, level, layer, &mt_x, &mt_y);
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assert(mt_x == x_offset && mt_y == y_offset);
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isl_tiling_get_intratile_offset_sa(&brw->isl_dev, info->surf.tiling,
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info->view.format,
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info->surf.row_pitch, x_offset, y_offset,
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&info->bo_offset,
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&info->tile_x_sa, &info->tile_y_sa);
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