ilo: add variants of 3DSTATE_PS

Add gen7_disable_3DSTATE_PS() to disable PS.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu
2014-11-11 10:50:31 +08:00
parent 8ebb86325b
commit 9087239df8
2 changed files with 41 additions and 36 deletions
+40 -35
View File
@@ -415,45 +415,11 @@ gen7_3DSTATE_PS(struct ilo_builder *builder,
bool dual_blend)
{
const uint8_t cmd_len = 8;
const uint32_t dw0 = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
const struct ilo_shader_cso *cso;
uint32_t dw2, dw4, dw5, *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
if (!fs) {
int max_threads;
/* GPU hangs if none of the dispatch enable bits is set */
dw4 = GEN7_PS_DW4_8_PIXEL_DISPATCH;
/* see brwCreateContext() */
switch (ilo_dev_gen(builder->dev)) {
case ILO_GEN(7.5):
max_threads = (builder->dev->gt == 3) ? 408 :
(builder->dev->gt == 2) ? 204 : 102;
dw4 |= (max_threads - 1) << GEN75_PS_DW4_MAX_THREADS__SHIFT;
break;
case ILO_GEN(7):
default:
max_threads = (builder->dev->gt == 2) ? 172 : 48;
dw4 |= (max_threads - 1) << GEN7_PS_DW4_MAX_THREADS__SHIFT;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = dw0;
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = dw4;
dw[5] = 0;
dw[6] = 0;
dw[7] = 0;
return;
}
cso = ilo_shader_get_kernel_cso(fs);
dw2 = cso->payload[0];
dw4 = cso->payload[1];
@@ -463,7 +429,8 @@ gen7_3DSTATE_PS(struct ilo_builder *builder,
dw4 |= GEN7_PS_DW4_DUAL_SOURCE_BLEND;
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = dw0;
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
dw[1] = ilo_shader_get_kernel_offset(fs);
dw[2] = dw2;
dw[3] = 0; /* scratch */
@@ -473,6 +440,44 @@ gen7_3DSTATE_PS(struct ilo_builder *builder,
dw[7] = 0; /* kernel 2 */
}
static inline void
gen7_disable_3DSTATE_PS(struct ilo_builder *builder)
{
const uint8_t cmd_len = 8;
int max_threads;
uint32_t dw4, *dw;
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
/* GPU hangs if none of the dispatch enable bits is set */
dw4 = GEN7_PS_DW4_8_PIXEL_DISPATCH;
/* see brwCreateContext() */
switch (ilo_dev_gen(builder->dev)) {
case ILO_GEN(7.5):
max_threads = (builder->dev->gt == 3) ? 408 :
(builder->dev->gt == 2) ? 204 : 102;
dw4 |= (max_threads - 1) << GEN75_PS_DW4_MAX_THREADS__SHIFT;
break;
case ILO_GEN(7):
default:
max_threads = (builder->dev->gt == 2) ? 172 : 48;
dw4 |= (max_threads - 1) << GEN7_PS_DW4_MAX_THREADS__SHIFT;
break;
}
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2);
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = dw4;
dw[5] = 0;
dw[6] = 0;
dw[7] = 0;
}
static inline void
gen6_3DSTATE_CONSTANT_PS(struct ilo_builder *builder,
const uint32_t *bufs, const int *sizes,
+1 -1
View File
@@ -770,7 +770,7 @@ gen7_rectlist_wm(struct ilo_render *r,
gen7_3DSTATE_CONSTANT_PS(r->builder, NULL, NULL, 0);
gen7_wa_pre_3dstate_ps_max_threads(r);
gen7_3DSTATE_PS(r->builder, NULL, false);
gen7_disable_3DSTATE_PS(r->builder);
}
static void