lavapipe: stop tracking draw start/count on rendering state
this is garbage data for indirect draws and irrelevant for the rest Fixes:448e60314a("lavapipe: add transform feedback support") Fixes:1cd455b17b("gallium: extend draw_vbo to support multi draws") Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9852>
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90632ae7b3
@@ -63,7 +63,6 @@ struct rendering_state {
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bool min_samples_dirty;
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struct pipe_draw_indirect_info indirect_info;
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struct pipe_draw_info info;
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struct pipe_draw_start_count draw;
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struct pipe_grid_info dispatch_info;
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struct pipe_framebuffer_state framebuffer;
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@@ -1550,15 +1549,16 @@ static void handle_draw(struct lvp_cmd_buffer_entry *cmd,
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struct rendering_state *state)
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{
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const struct lvp_subpass *subpass = &state->pass->subpasses[state->subpass];
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struct pipe_draw_start_count draw = {0};
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state->info.index_size = 0;
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state->info.index.resource = NULL;
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state->draw.start = cmd->u.draw.first_vertex;
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state->draw.count = cmd->u.draw.vertex_count;
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draw.start = cmd->u.draw.first_vertex;
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draw.count = cmd->u.draw.vertex_count;
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state->info.start_instance = cmd->u.draw.first_instance;
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state->info.instance_count = cmd->u.draw.instance_count;
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state->info.view_mask = subpass->view_mask;
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state->pctx->draw_vbo(state->pctx, &state->info, NULL, &state->draw, 1);
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state->pctx->draw_vbo(state->pctx, &state->info, NULL, &draw, 1);
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}
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static void handle_set_viewport(struct lvp_cmd_buffer_entry *cmd,
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@@ -2103,13 +2103,14 @@ static void handle_draw_indexed(struct lvp_cmd_buffer_entry *cmd,
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struct rendering_state *state)
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{
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const struct lvp_subpass *subpass = &state->pass->subpasses[state->subpass];
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struct pipe_draw_start_count draw = {0};
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state->info.index_bounds_valid = false;
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state->info.min_index = 0;
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state->info.max_index = ~0;
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state->info.index_size = state->index_size;
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state->info.index.resource = state->index_buffer;
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state->draw.start = (state->index_offset / state->index_size) + cmd->u.draw_indexed.first_index;
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state->draw.count = cmd->u.draw_indexed.index_count;
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draw.start = (state->index_offset / state->index_size) + cmd->u.draw_indexed.first_index;
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draw.count = cmd->u.draw_indexed.index_count;
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state->info.start_instance = cmd->u.draw_indexed.first_instance;
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state->info.instance_count = cmd->u.draw_indexed.instance_count;
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state->info.index_bias = cmd->u.draw_indexed.vertex_offset;
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@@ -2118,13 +2119,14 @@ static void handle_draw_indexed(struct lvp_cmd_buffer_entry *cmd,
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if (state->info.primitive_restart)
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state->info.restart_index = util_prim_restart_index_from_size(state->info.index_size);
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state->pctx->draw_vbo(state->pctx, &state->info, NULL, &state->draw, 1);
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state->pctx->draw_vbo(state->pctx, &state->info, NULL, &draw, 1);
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}
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static void handle_draw_indirect(struct lvp_cmd_buffer_entry *cmd,
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struct rendering_state *state, bool indexed)
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{
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const struct lvp_subpass *subpass = &state->pass->subpasses[state->subpass];
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struct pipe_draw_start_count draw = {0};
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if (indexed) {
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state->info.index_bounds_valid = false;
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state->info.index_size = state->index_size;
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@@ -2138,7 +2140,7 @@ static void handle_draw_indirect(struct lvp_cmd_buffer_entry *cmd,
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state->indirect_info.buffer = cmd->u.draw_indirect.buffer->bo;
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state->info.view_mask = subpass->view_mask;
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &state->draw, 1);
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &draw, 1);
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}
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static void handle_index_buffer(struct lvp_cmd_buffer_entry *cmd,
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@@ -2593,6 +2595,7 @@ static void handle_draw_indirect_count(struct lvp_cmd_buffer_entry *cmd,
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struct rendering_state *state, bool indexed)
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{
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const struct lvp_subpass *subpass = &state->pass->subpasses[state->subpass];
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struct pipe_draw_start_count draw = {0};
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if (indexed) {
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state->info.index_bounds_valid = false;
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state->info.index_size = state->index_size;
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@@ -2608,7 +2611,7 @@ static void handle_draw_indirect_count(struct lvp_cmd_buffer_entry *cmd,
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state->indirect_info.indirect_draw_count = cmd->u.draw_indirect_count.count_buffer->bo;
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state->info.view_mask = subpass->view_mask;
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &state->draw, 1);
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &draw, 1);
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}
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static void handle_compute_push_descriptor_set(struct lvp_cmd_buffer_entry *cmd,
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@@ -2769,19 +2772,20 @@ static void handle_draw_indirect_byte_count(struct lvp_cmd_buffer_entry *cmd,
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{
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struct lvp_cmd_draw_indirect_byte_count *dibc = &cmd->u.draw_indirect_byte_count;
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const struct lvp_subpass *subpass = &state->pass->subpasses[state->subpass];
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struct pipe_draw_start_count draw = {0};
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pipe_buffer_read(state->pctx,
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dibc->counter_buffer->bo,
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dibc->counter_buffer->offset + dibc->counter_buffer_offset,
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4, &state->draw.count);
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4, &draw.count);
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state->info.start_instance = cmd->u.draw_indirect_byte_count.first_instance;
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state->info.instance_count = cmd->u.draw_indirect_byte_count.instance_count;
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state->info.index_size = 0;
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state->draw.count /= cmd->u.draw_indirect_byte_count.vertex_stride;
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draw.count /= cmd->u.draw_indirect_byte_count.vertex_stride;
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state->info.view_mask = subpass->view_mask;
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &state->draw, 1);
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state->pctx->draw_vbo(state->pctx, &state->info, &state->indirect_info, &draw, 1);
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}
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static void handle_begin_conditional_rendering(struct lvp_cmd_buffer_entry *cmd,
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