anv: factor out code for ccs_op and mcs_op

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20175>
This commit is contained in:
Iván Briano
2022-12-05 15:42:33 -08:00
committed by Marge Bot
parent 2a67a1f0c2
commit 9046319cc9
+196 -170
View File
@@ -1136,6 +1136,198 @@ binding_table_for_surface_state(struct anv_cmd_buffer *cmd_buffer,
return VK_SUCCESS;
}
static void
exec_ccs_op(struct anv_cmd_buffer *cmd_buffer,
struct blorp_batch *batch,
const struct anv_image *image,
enum isl_format format, struct isl_swizzle swizzle,
VkImageAspectFlagBits aspect, uint32_t level,
uint32_t base_layer, uint32_t layer_count,
enum isl_aux_op ccs_op, union isl_color_value *clear_value)
{
assert(image->vk.aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
assert(image->vk.samples == 1);
assert(level < anv_image_aux_levels(image, aspect));
/* Multi-LOD YcBcR is not allowed */
assert(image->n_planes == 1 || level == 0);
assert(base_layer + layer_count <=
anv_image_aux_layers(image, aspect, level));
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct intel_device_info *devinfo = cmd_buffer->device->info;
struct blorp_surf surf;
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
image->planes[plane].aux_usage,
&surf);
uint32_t level_width = u_minify(surf.surf->logical_level0_px.w, level);
uint32_t level_height = u_minify(surf.surf->logical_level0_px.h, level);
/* Blorp will store the clear color for us if we provide the clear color
* address and we are doing a fast clear. So we save the clear value into
* the blorp surface.
*/
if (clear_value)
surf.clear_color = *clear_value;
char flush_reason[64];
int ret =
snprintf(flush_reason, sizeof(flush_reason),
"ccs op start: %s", isl_aux_op_to_name(ccs_op));
assert(ret < sizeof(flush_reason));
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
*
* "After Render target fast clear, pipe-control with color cache
* write-flush must be issued before sending any DRAW commands on
* that render target."
*
* This comment is a bit cryptic and doesn't really tell you what's going
* or what's really needed. It appears that fast clear ops are not
* properly synchronized with other drawing. This means that we cannot
* have a fast clear operation in the pipe at the same time as other
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
* that the contents of the previous draw hit the render target before we
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
* that it is completed before any additional drawing occurs.
*/
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_DEPTH_STALL_BIT : 0) |
(devinfo->verx10 == 125 ?
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT |
ANV_PIPE_DATA_CACHE_FLUSH_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
flush_reason);
switch (ccs_op) {
case ISL_AUX_OP_FAST_CLEAR:
blorp_fast_clear(batch, &surf, format, swizzle,
level, base_layer, layer_count,
0, 0, level_width, level_height);
break;
case ISL_AUX_OP_FULL_RESOLVE:
case ISL_AUX_OP_PARTIAL_RESOLVE: {
/* Wa_1508744258: Enable RHWO optimization for resolves */
const bool enable_rhwo_opt = cmd_buffer->device->info->verx10 == 120;
if (enable_rhwo_opt)
cmd_buffer->state.pending_rhwo_optimization_enabled = true;
blorp_ccs_resolve(batch, &surf, level, base_layer, layer_count,
format, ccs_op);
if (enable_rhwo_opt)
cmd_buffer->state.pending_rhwo_optimization_enabled = false;
break;
}
case ISL_AUX_OP_AMBIGUATE:
for (uint32_t a = 0; a < layer_count; a++) {
const uint32_t layer = base_layer + a;
blorp_ccs_ambiguate(batch, &surf, level, layer);
}
break;
default:
unreachable("Unsupported CCS operation");
}
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
ANV_PIPE_DEPTH_STALL_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"ccs op finish");
}
static void
exec_mcs_op(struct anv_cmd_buffer *cmd_buffer,
struct blorp_batch *batch,
const struct anv_image *image,
enum isl_format format, struct isl_swizzle swizzle,
VkImageAspectFlagBits aspect,
uint32_t base_layer, uint32_t layer_count,
enum isl_aux_op mcs_op, union isl_color_value *clear_value)
{
assert(image->vk.aspects == VK_IMAGE_ASPECT_COLOR_BIT);
assert(image->vk.samples > 1);
assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, 0));
/* Multisampling with multi-planar formats is not supported */
assert(image->n_planes == 1);
const struct intel_device_info *devinfo = cmd_buffer->device->info;
struct blorp_surf surf;
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
ISL_AUX_USAGE_MCS, &surf);
/* Blorp will store the clear color for us if we provide the clear color
* address and we are doing a fast clear. So we save the clear value into
* the blorp surface.
*/
if (clear_value)
surf.clear_color = *clear_value;
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
*
* "After Render target fast clear, pipe-control with color cache
* write-flush must be issued before sending any DRAW commands on
* that render target."
*
* This comment is a bit cryptic and doesn't really tell you what's going
* or what's really needed. It appears that fast clear ops are not
* properly synchronized with other drawing. This means that we cannot
* have a fast clear operation in the pipe at the same time as other
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
* that the contents of the previous draw hit the render target before we
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
* that it is completed before any additional drawing occurs.
*/
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_DEPTH_STALL_BIT : 0) |
(devinfo->verx10 == 125 ?
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT |
ANV_PIPE_DATA_CACHE_FLUSH_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"before fast clear mcs");
switch (mcs_op) {
case ISL_AUX_OP_FAST_CLEAR:
blorp_fast_clear(batch, &surf, format, swizzle,
0, base_layer, layer_count,
0, 0, image->vk.extent.width, image->vk.extent.height);
break;
case ISL_AUX_OP_PARTIAL_RESOLVE:
blorp_mcs_partial_resolve(batch, &surf, format,
base_layer, layer_count);
break;
case ISL_AUX_OP_FULL_RESOLVE:
case ISL_AUX_OP_AMBIGUATE:
default:
unreachable("Unsupported MCS operation");
}
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
ANV_PIPE_DEPTH_STALL_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"after fast clear mcs");
}
static void
clear_color_attachment(struct anv_cmd_buffer *cmd_buffer,
struct blorp_batch *batch,
@@ -1752,83 +1944,14 @@ anv_image_mcs_op(struct anv_cmd_buffer *cmd_buffer,
enum isl_aux_op mcs_op, union isl_color_value *clear_value,
bool predicate)
{
assert(image->vk.aspects == VK_IMAGE_ASPECT_COLOR_BIT);
assert(image->vk.samples > 1);
assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, 0));
/* Multisampling with multi-planar formats is not supported */
assert(image->n_planes == 1);
const struct intel_device_info *devinfo = cmd_buffer->device->info;
struct blorp_batch batch;
anv_blorp_batch_init(cmd_buffer, &batch,
BLORP_BATCH_PREDICATE_ENABLE * predicate +
BLORP_BATCH_NO_UPDATE_CLEAR_COLOR * !clear_value);
assert((batch.flags & BLORP_BATCH_USE_COMPUTE) == 0);
struct blorp_surf surf;
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
ISL_AUX_USAGE_MCS, &surf);
/* Blorp will store the clear color for us if we provide the clear color
* address and we are doing a fast clear. So we save the clear value into
* the blorp surface.
*/
if (clear_value)
surf.clear_color = *clear_value;
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
*
* "After Render target fast clear, pipe-control with color cache
* write-flush must be issued before sending any DRAW commands on
* that render target."
*
* This comment is a bit cryptic and doesn't really tell you what's going
* or what's really needed. It appears that fast clear ops are not
* properly synchronized with other drawing. This means that we cannot
* have a fast clear operation in the pipe at the same time as other
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
* that the contents of the previous draw hit the render target before we
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
* that it is completed before any additional drawing occurs.
*/
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_DEPTH_STALL_BIT : 0) |
(devinfo->verx10 == 125 ?
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT |
ANV_PIPE_DATA_CACHE_FLUSH_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"before fast clear mcs");
switch (mcs_op) {
case ISL_AUX_OP_FAST_CLEAR:
blorp_fast_clear(&batch, &surf, format, swizzle,
0, base_layer, layer_count,
0, 0, image->vk.extent.width, image->vk.extent.height);
break;
case ISL_AUX_OP_PARTIAL_RESOLVE:
blorp_mcs_partial_resolve(&batch, &surf, format,
base_layer, layer_count);
break;
case ISL_AUX_OP_FULL_RESOLVE:
case ISL_AUX_OP_AMBIGUATE:
default:
unreachable("Unsupported MCS operation");
}
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
ANV_PIPE_DEPTH_STALL_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"after fast clear mcs");
exec_mcs_op(cmd_buffer, &batch, image, format, swizzle, aspect,
base_layer, layer_count, mcs_op, clear_value);
anv_blorp_batch_finish(&batch);
}
@@ -1842,111 +1965,14 @@ anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
enum isl_aux_op ccs_op, union isl_color_value *clear_value,
bool predicate)
{
assert(image->vk.aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
assert(image->vk.samples == 1);
assert(level < anv_image_aux_levels(image, aspect));
/* Multi-LOD YcBcR is not allowed */
assert(image->n_planes == 1 || level == 0);
assert(base_layer + layer_count <=
anv_image_aux_layers(image, aspect, level));
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct intel_device_info *devinfo = cmd_buffer->device->info;
struct blorp_batch batch;
anv_blorp_batch_init(cmd_buffer, &batch,
BLORP_BATCH_PREDICATE_ENABLE * predicate +
BLORP_BATCH_NO_UPDATE_CLEAR_COLOR * !clear_value);
assert((batch.flags & BLORP_BATCH_USE_COMPUTE) == 0);
struct blorp_surf surf;
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
image->planes[plane].aux_usage,
&surf);
uint32_t level_width = u_minify(surf.surf->logical_level0_px.w, level);
uint32_t level_height = u_minify(surf.surf->logical_level0_px.h, level);
/* Blorp will store the clear color for us if we provide the clear color
* address and we are doing a fast clear. So we save the clear value into
* the blorp surface.
*/
if (clear_value)
surf.clear_color = *clear_value;
char flush_reason[64];
int ret =
snprintf(flush_reason, sizeof(flush_reason),
"ccs op start: %s", isl_aux_op_to_name(ccs_op));
assert(ret < sizeof(flush_reason));
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
*
* "After Render target fast clear, pipe-control with color cache
* write-flush must be issued before sending any DRAW commands on
* that render target."
*
* This comment is a bit cryptic and doesn't really tell you what's going
* or what's really needed. It appears that fast clear ops are not
* properly synchronized with other drawing. This means that we cannot
* have a fast clear operation in the pipe at the same time as other
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
* that the contents of the previous draw hit the render target before we
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
* that it is completed before any additional drawing occurs.
*/
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_DEPTH_STALL_BIT : 0) |
(devinfo->verx10 == 125 ?
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT |
ANV_PIPE_DATA_CACHE_FLUSH_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
flush_reason);
switch (ccs_op) {
case ISL_AUX_OP_FAST_CLEAR:
blorp_fast_clear(&batch, &surf, format, swizzle,
level, base_layer, layer_count,
0, 0, level_width, level_height);
break;
case ISL_AUX_OP_FULL_RESOLVE:
case ISL_AUX_OP_PARTIAL_RESOLVE: {
/* Wa_1508744258: Enable RHWO optimization for resolves */
const bool enable_rhwo_opt = cmd_buffer->device->info->verx10 == 120;
if (enable_rhwo_opt)
cmd_buffer->state.pending_rhwo_optimization_enabled = true;
blorp_ccs_resolve(&batch, &surf, level, base_layer, layer_count,
format, ccs_op);
if (enable_rhwo_opt)
cmd_buffer->state.pending_rhwo_optimization_enabled = false;
break;
}
case ISL_AUX_OP_AMBIGUATE:
for (uint32_t a = 0; a < layer_count; a++) {
const uint32_t layer = base_layer + a;
blorp_ccs_ambiguate(&batch, &surf, level, layer);
}
break;
default:
unreachable("Unsupported CCS operation");
}
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
(devinfo->verx10 == 120 ?
ANV_PIPE_TILE_CACHE_FLUSH_BIT |
ANV_PIPE_DEPTH_STALL_BIT : 0) |
ANV_PIPE_PSS_STALL_SYNC_BIT |
ANV_PIPE_END_OF_PIPE_SYNC_BIT,
"ccs op finish");
exec_ccs_op(cmd_buffer, &batch, image, format, swizzle, aspect, level,
base_layer, layer_count, ccs_op, clear_value);
anv_blorp_batch_finish(&batch);
}