main: Refactor _mesa_update_framebuffer.

_mesa_update_framebuffer now operates on arbitrary read and draw framebuffers.
This allows BlitNamedFramebuffer to update the state of its arbitrary read and
draw framebuffers.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
This commit is contained in:
Laura Ekstrand
2015-02-03 11:03:01 -08:00
committed by Fredrik Höglund
parent 1a314f3c51
commit 9036a6c0aa
8 changed files with 13 additions and 14 deletions
+1 -1
View File
@@ -730,7 +730,7 @@ i830_update_draw_buffer(struct intel_context *intel)
*/
if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
}
+1 -1
View File
@@ -732,7 +732,7 @@ i915_update_draw_buffer(struct intel_context *intel)
*/
if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
}
+1 -1
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@@ -2215,7 +2215,7 @@ GLboolean r200ValidateState( struct gl_context *ctx )
GLuint new_state = rmesa->radeon.NewGLState;
if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
+1 -1
View File
@@ -220,7 +220,7 @@ void radeon_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
*/
if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
}
+1 -1
View File
@@ -1994,7 +1994,7 @@ GLboolean radeonValidateState( struct gl_context *ctx )
GLuint new_state = rmesa->radeon.NewGLState;
if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
RADEON_STATECHANGE(rmesa, ctx);
+4 -7
View File
@@ -678,17 +678,14 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
/**
* Update state related to the current draw/read framebuffers.
* Update state related to the draw/read framebuffers.
*/
void
_mesa_update_framebuffer(struct gl_context *ctx)
_mesa_update_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFb,
struct gl_framebuffer *drawFb)
{
struct gl_framebuffer *drawFb;
struct gl_framebuffer *readFb;
assert(ctx);
drawFb = ctx->DrawBuffer;
readFb = ctx->ReadBuffer;
update_framebuffer(ctx, drawFb);
if (readFb != drawFb)
+3 -1
View File
@@ -84,7 +84,9 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
struct gl_framebuffer *fb);
extern void
_mesa_update_framebuffer(struct gl_context *ctx);
_mesa_update_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFb,
struct gl_framebuffer *drawFb);
extern GLboolean
_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format);
+1 -1
View File
@@ -389,7 +389,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
update_frontbit( ctx );
if (new_state & _NEW_BUFFERS)
_mesa_update_framebuffer(ctx);
_mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
_mesa_update_draw_buffer_bounds( ctx );