u_blitter: don't use user buffers

This commit is contained in:
Marek Olšák
2012-04-03 19:58:48 +02:00
parent 4f513002f6
commit 900be21e09
+23 -18
View File
@@ -47,6 +47,7 @@
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
#include "util/u_texture.h"
#include "util/u_upload_mgr.h"
#define INVALID_PTR ((void*)~0)
@@ -54,7 +55,7 @@ struct blitter_context_priv
{
struct blitter_context base;
struct pipe_resource *vbuf; /**< quad */
struct u_upload_mgr *upload;
float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */
@@ -275,11 +276,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
for (i = 0; i < 4; i++)
ctx->vertices[i][0][3] = 1; /*v.w*/
/* create the vertex buffer */
ctx->vbuf = pipe_user_buffer_create(ctx->base.pipe->screen,
ctx->vertices,
sizeof(ctx->vertices),
PIPE_BIND_VERTEX_BUFFER);
ctx->upload = u_upload_create(pipe, 65536, 128, PIPE_BIND_VERTEX_BUFFER);
return &ctx->base;
}
@@ -327,7 +324,7 @@ void util_blitter_destroy(struct blitter_context *blitter)
}
pipe->delete_sampler_state(pipe, ctx->sampler_state);
pipe_resource_reference(&ctx->vbuf, NULL);
u_upload_destroy(ctx->upload);
FREE(ctx);
}
@@ -721,6 +718,23 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx,
return ctx->fs_texfetch_depth[tex_target];
}
static void blitter_draw(struct blitter_context_priv *ctx,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
float depth)
{
struct pipe_resource *buf = NULL;
unsigned offset = 0;
blitter_set_rectangle(ctx, x1, y1, x2, y2, depth);
u_upload_data(ctx->upload, 0, sizeof(ctx->vertices), ctx->vertices,
&offset, &buf);
u_upload_unmap(ctx->upload);
util_draw_vertex_buffer(ctx->base.pipe, NULL, buf, offset,
PIPE_PRIM_TRIANGLE_FAN, 4, 2);
}
static void blitter_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
@@ -742,11 +756,7 @@ static void blitter_draw_rectangle(struct blitter_context *blitter,
default:;
}
blitter_set_rectangle(ctx, x1, y1, x2, y2, depth);
ctx->base.pipe->redefine_user_buffer(ctx->base.pipe, ctx->vbuf,
0, ctx->vbuf->width0);
util_draw_vertex_buffer(ctx->base.pipe, NULL, ctx->vbuf, 0,
PIPE_PRIM_TRIANGLE_FAN, 4, 2);
blitter_draw(ctx, x1, y1, x2, y2, depth);
}
static void util_blitter_clear_custom(struct blitter_context *blitter,
@@ -1047,12 +1057,7 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
assert(0);
}
/* Draw. */
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
ctx->base.pipe->redefine_user_buffer(ctx->base.pipe, ctx->vbuf,
0, ctx->vbuf->width0);
util_draw_vertex_buffer(ctx->base.pipe, NULL, ctx->vbuf, 0,
PIPE_PRIM_TRIANGLE_FAN, 4, 2);
blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, 0);
break;
}