glsl2: No need to strdup the name passed in to ir_variable constructor.

ir_variable always strdups the incoming name so that it matches the
lifetime of the ir_variable.
This commit is contained in:
Eric Anholt
2010-08-03 11:40:26 -07:00
parent c8babd5d9b
commit 900ab2f564

View File

@@ -554,9 +554,7 @@ emit_inline_vector_constructor(const glsl_type *type,
{
assert(!parameters->is_empty());
ir_variable *var = new(ctx) ir_variable(type,
talloc_strdup(ctx, "vec_ctor"),
ir_var_temporary);
ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
instructions->push_tail(var);
/* There are two kinds of vector constructors.
@@ -667,9 +665,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
{
assert(!parameters->is_empty());
ir_variable *var = new(ctx) ir_variable(type,
talloc_strdup(ctx, "mat_ctor"),
ir_var_temporary);
ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
instructions->push_tail(var);
/* There are three kinds of matrix constructors.
@@ -692,8 +688,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
* components with zero.
*/
ir_variable *rhs_var =
new(ctx) ir_variable(glsl_type::vec4_type,
talloc_strdup(ctx, "mat_ctor_vec"),
new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
ir_var_temporary);
instructions->push_tail(rhs_var);
@@ -807,8 +802,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
* generate a temporary and copy the paramter there.
*/
ir_variable *const rhs_var =
new(ctx) ir_variable(first_param->type,
talloc_strdup(ctx, "mat_ctor_mat"),
new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
ir_var_temporary);
instructions->push_tail(rhs_var);
@@ -874,9 +868,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
* generate a temporary and copy the paramter there.
*/
ir_variable *rhs_var =
new(ctx) ir_variable(rhs->type,
talloc_strdup(ctx, "mat_ctor_vec"),
ir_var_temporary);
new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
instructions->push_tail(rhs_var);
ir_dereference *rhs_var_ref =