zink: always set VkPipelineMultisampleStateCreateInfo::pSampleMask
by initializing this on context creation, we can ensure that the correct value is always here cc: mesa-stable fixes: dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_sample_coverage dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_sample_coverage_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_only dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_sample_coverage dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_sample_coverage_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_only dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_sample_coverage dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_sample_coverage_and_alpha_to_coverage dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_only Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14974>
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@@ -4092,6 +4092,7 @@ zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
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ctx->base.set_patch_vertices = zink_set_patch_vertices;
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ctx->base.set_sample_mask = zink_set_sample_mask;
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ctx->gfx_pipeline_state.sample_mask = UINT32_MAX;
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ctx->base.clear = zink_clear;
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ctx->base.clear_texture = zink_clear_texture;
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@@ -132,7 +132,13 @@ zink_create_gfx_pipeline(struct zink_screen *screen,
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warn_missing_feature("alphaToOne");
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ms_state.alphaToOneEnable = state->blend_state->alpha_to_one;
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}
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ms_state.pSampleMask = state->sample_mask ? &state->sample_mask : NULL;
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/* "If pSampleMask is NULL, it is treated as if the mask has all bits set to 1."
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* - Chapter 27. Rasterization
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*
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* thus it never makes sense to leave this as NULL since gallium will provide correct
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* data here as long as sample_mask is initialized on context creation
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*/
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ms_state.pSampleMask = &state->sample_mask;
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if (hw_rast_state->force_persample_interp) {
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ms_state.sampleShadingEnable = VK_TRUE;
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ms_state.minSampleShading = 1.0;
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