fix memory access error in vbo_bind_vertex_list

This commit is contained in:
Xiang, Haihao
2007-09-20 17:37:04 +08:00
parent 6f2ca13f90
commit 8fc1a6808d
+1 -1
View File
@@ -131,7 +131,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
break;
}
for (attr = 0; attr < VBO_ATTRIB_MAX; attr++) {
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
GLuint src = map[attr];
if (node->attrsz[src]) {