radeonsi/ci: document recent flakes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35693>
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@@ -39,6 +39,7 @@ spec@!opengl 2.0@vertex-program-two-side enabled front front2 back2
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spec@amd_shader_trinary_minmax@execution@built-in-functions@tcs-max3-int-int-int
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spec@arb_shader_atomic_counters@semantics
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spec@arb_tessellation_shader@execution@variable-indexing@vs-output-array-vec2-index-wr-before-tcs
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spec@arb_texture_view@rendering-r32ui
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spec@egl_nok_texture_from_pixmap@basic
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spec@ext_disjoint_timer_query@simple
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spec@ext_framebuffer_blit@fbo-sys-blit
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@@ -59,3 +59,6 @@ spec@glsl-1.30@execution@tex-miplevel-selection textureproj\(bias\) 1d_projvec4
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_renderbuffer
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dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.at_sample_id.multisample_rbo_2
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spec@ext_framebuffer_multisample@accuracy all_samples depth_draw small depthstencil
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spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb upsample disabled render
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spec@arb_vertex_buffer_object@vbo-subdata-many drawrangeelements
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spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 3d
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@@ -2,11 +2,13 @@ dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stenc
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.depth_write
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dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear
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dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.stencil_write
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.cubemap_to_texture2d_array
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dEQP-GLES31.functional.geometry_shading.basic.output_256
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dEQP-GLES31.functional.geometry_shading.basic.output_max
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