glsl: apply_implicit_conversion is static again
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Signed-off-by: Andres Gomez <agomez@igalia.com>
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@@ -31,10 +31,6 @@
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static ir_rvalue *
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convert_component(ir_rvalue *src, const glsl_type *desired_type);
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bool
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apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
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struct _mesa_glsl_parse_state *state);
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static unsigned
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process_parameters(exec_list *instructions, exec_list *actual_parameters,
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exec_list *parameters,
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@@ -280,7 +280,7 @@ get_implicit_conversion_operation(const glsl_type *to, const glsl_type *from,
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* If a conversion is possible (or unnecessary), \c true is returned.
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* Otherwise \c false is returned.
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*/
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bool
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static bool
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apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
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struct _mesa_glsl_parse_state *state)
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{
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