mesa: Remove unused _mesa_get_render_format

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14098>
This commit is contained in:
Adam Jackson
2021-05-20 16:42:03 -04:00
committed by Marge Bot
parent 8aa776ab1f
commit 8f92e81718
2 changed files with 0 additions and 21 deletions
-18
View File
@@ -1168,24 +1168,6 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx,
_mesa_get_clamp_vertex_color(ctx, drawFb);
}
/**
* Returns an appropriate mesa_format for color rendering based on the
* GL_FRAMEBUFFER_SRGB state.
*
* Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
* (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
* overriding the format of the surface. This is a helper for doing the
* surface format override variant.
*/
mesa_format
_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
{
if (ctx->Color.sRGBEnabled)
return format;
else
return _mesa_get_srgb_format_linear(format);
}
/**********************************************************************/
/** \name Initialization */
/*@{*/
-3
View File
@@ -147,9 +147,6 @@ extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx,
const struct gl_framebuffer *drawFb);
extern mesa_format
_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
extern void
_mesa_init_color( struct gl_context * ctx );