mesa: Remove unused _mesa_get_render_format
Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14098>
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@@ -1168,24 +1168,6 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx,
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_mesa_get_clamp_vertex_color(ctx, drawFb);
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}
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/**
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* Returns an appropriate mesa_format for color rendering based on the
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* GL_FRAMEBUFFER_SRGB state.
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*
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* Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
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* (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
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* overriding the format of the surface. This is a helper for doing the
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* surface format override variant.
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*/
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mesa_format
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_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
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{
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if (ctx->Color.sRGBEnabled)
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return format;
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else
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return _mesa_get_srgb_format_linear(format);
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}
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/**********************************************************************/
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/** \name Initialization */
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/*@{*/
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@@ -147,9 +147,6 @@ extern void
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_mesa_update_clamp_vertex_color(struct gl_context *ctx,
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const struct gl_framebuffer *drawFb);
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extern mesa_format
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_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
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extern void
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_mesa_init_color( struct gl_context * ctx );
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