just comments/clean-up
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@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.1
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* Version: 6.3
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -119,7 +119,9 @@ _mesa_DepthMask( GLboolean flag )
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/* GL_EXT_depth_bounds_test */
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/**
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* Specified by the GL_EXT_depth_bounds_test extension.
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*/
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void GLAPIENTRY
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_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
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{
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@@ -147,6 +149,10 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
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/***** Initialization *****/
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/**********************************************************************/
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/**
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* Initialize the depth buffer attribute group in the given context.
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*/
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void _mesa_init_depth( GLcontext * ctx )
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{
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/* Depth buffer group */
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@@ -5,9 +5,9 @@
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/*
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* Mesa 3-D graphics library
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* Version: 5.1
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* Version: 6.3
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*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -46,12 +46,12 @@ _mesa_DepthFunc( GLenum func );
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extern void GLAPIENTRY
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_mesa_DepthMask( GLboolean flag );
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extern void
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_mesa_init_depth( GLcontext * ctx );
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extern void GLAPIENTRY
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_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
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extern void
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_mesa_init_depth( GLcontext * ctx );
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#else
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/** No-op */
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